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The Last of Us Shader Compilation Problem Explained

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The Last of Us Shader Compilation Problem Explained

there were problems with The Last of Us creates shaders? If so, you’re probably looking at the game’s menu screen and wondering how long the process will take. Well, you are not alone as the problem affects all installations, whether you are using a powerful and high-end RTX 4090 or a gaming laptop like Steam Deck.

To avoid hardware issues in addition to a shader creation issue, we recommend checking The Last of Us system requirements before playing. While Naughty Dog says it’s “actively investigating” performance and crash issues, make sure your installation meets the developer’s recommended specs to help port it correctly on PC.

How long does it take to create The Last of Us shaders?

The Last of Us shader creation process should take around an hour.. We strongly recommend waiting for the message to clear before playing, and you will want to restart the game before clicking New Game. If you dive right into the game without doing so, you’ll find weird textures and uneven performance.

While testing the best settings for The Last of Us on PC, I foolishly decided to go ahead and start playing without restarting the game. Result? Well, Sarah and her bedroom looked like a psychedelic nightmare, and Joel’s beard became Art Deux Ex. In other words, if you want to avoid the post-apocalyptic opening act-breaking shenanigans, make sure you let him create shaders and restart the game when finished.

What does it mean to build The Last of Us shaders?

Simply put, The Last of Us’s post about creating shaders means the game is getting ready to work with shadows, lights, and textures.. Without shaders, the port will be unable to add fancy effects to your 3D models and environments, eventually leading to visual clutter.

Again, there’s not much you can do at this point to avoid the shader creation message, and it has nothing to do with your particular build. However, if you plan on playing the Last of Us Steam Deck, you may want to plug in your handheld charger while it’s charging, as an hour of compiling shaders will drain battery power.

Source : PC Gamesn

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