An update has now been released for the Warhammer 40K: Darktide Early Access Beta, fixing various crashes and bugs that have appeared since Grimdark Co-op became available to pre-order players. Developer Fatshark says it’s still “far from happy” with Darktide’s stability and performance, but data generated by thousands of beta players points to a “good trajectory for stable play” following Darktide’s official release on the 30th. of November. .
The Darktide 1.07 update fixes a “significant amount of crashes”, including cases where players went out of bounds, disconnected during cutscenes, equipped weapons with certain stats, and encountered the Beast of Nurgle (a monster so fearsome that your game client would have just zoomed in). The patch also fixes some occasional bugs, such as the Veteran Sniper’s “cover fire” ability not working correctly, and a rare bug that caused characters’ heads to turn 180 degrees if they were looking directly at the ground.
Fatshark also tweaked some of the character classes in this patch and made adjustments to help Ogryns, Zealots, and Veterans blend more naturally with each other.
“We are far from happy and are seeing more crashes than we expected,” Fatshark says, addressing player-reported performance issues. “At the same time, we were looking forward to this and looking forward to the pre-beta to test and help resolve many of these issues.
“There is a large category of failures in particular, manifesting as ‘GPU freezes’ that will probably still show its ugly face from time to time,” the study continues. “However, we are well on our way to a stable game at launch, thanks in large part to the many players who helped us provide the data needed to fix these issues.”
We spoke to writer Dan Abnett, who helped Fatshark create the world of Darktide and Hive Tertium, about his take on Warhammer 40K’s sense of humor last year. The game will be officially released on November 30.
Source : PC Gamesn