Path of Exile developers hope to reassure frustrated fans ahead of Diablo 4’s release

- Advertisement -

Grinding Gear Games, the developer of Path of Exile, is trying to deal with the negative impact on the community following a series of recent updates that disappointed fans with the state of the game. Path of Exile has been considered one of the best RPGs for a long time. on PC since its release in 2013, but several of its latest patches and seasonal updates have proven unpopular with gamers normally into fantasy games, leading GGG to seek balm for Diablo’s release date. Blizzard 4 on the horizon.

Path of Exile’s most recent expansion, Lake Calandra, was released on August 19. He promised players a cool new way to earn late-game gear by exploring the titular lake, which is capable of mirroring entire encounters elsewhere in Wraeclast. The expansion was also intended to offer exciting insights into Kalandra herself, the figure best known for creating the Mirror of Kalandra, one of Path of Exile’s most powerful currencies, an item that can be crafted late in the game, part with the ability to create a copy. of any object. used in

- Advertisement -

However, players found that while the Lake of Kalandra concept was interesting, the expansion didn’t add much new content and felt rather unnecessary. The lack of hype surrounding the new expansion, as Path of Exile YouTuber ZiggyD explains in a video on the subject, meant that players weren’t distracted from previous issues they already had in the game, such as the Archnemesis system. , harvesting and corruption. Fusions. “Path of Exile’s player base is the tightest I’ve ever seen,” says ZiggyD, “Unfortunately, they ended up very dissatisfied with the current state of the game and developer GGG’s initial response to their complaints.”

The Archnemesis system was introduced in the previous expansion, allowing players to create their own enemy monsters by applying complex modifiers to them. The general consensus was that the system was very useful, but the monsters themselves were getting harder to fight. Players were dismayed to discover that after the Archnemesis League ended, modifiers were added to the pool used for all rare mobs in the game, meaning frustrating options could now spawn anywhere without increased rewards as compensation. . to process them.

Another big complaint was harvesting, a previously popular system that was limited in its interaction with commerce. Reworking the system to support player trading seemed like a welcome change, but Grinding Gear Games significantly reduced the amount of crafting available in the new update, and many of the more powerful crafting options were removed. Another popular system, Tinted Fusions, which gave players a fun way to trade gear for perfect gem slots, has also been greatly weakened, making it a much less viable way to upgrade late-game gear.

However, perhaps the last straw was that players noticed a significant drop in… well, drops. According to ZiggyD, early reports of players getting less useful loot were dismissed as coincidental, but players continued to notice the trend happening more and more regularly.

In a community post titled “What We’re Working On,” which aimed to address some of the more vocal complaints, GGG noted that it “removed a large amount and/or rarity bonus from historical items that was applied to some monsters.” specific”. leagues ”and replaced it with an increase of 2-3 times. Although ZiggyD claims the math is inexact, he believes this resulted in a ~50-80% drop in loot from monsters that tend to drop the most valuable gear on Path of late game maps. Exile.

Additionally, ZiggyD notes that the community at large felt that GGG’s response to the various complaints, while a step in the right direction, was generally very conservative in relation to the scope of the issues being addressed. Another post titled “Preview Upcoming Changes” talks about more upcoming changes, but fans took issue with the language in the post. For example, the post uses phrases like “We’re aware of feedback on crafting crops, but no feedback on it yet.” This has prompted players to demand more transparency about potential plans.

Grinding Gear Games Community Manager Bex_GGG posted additional comments to the previous post on the game’s subreddit. Right now, it’s a joke because there’s no inference or we don’t communicate until we come to a conclusion and then people are upset. our lack of communication. This is certainly a complicated situation and many responses to the post express the understanding that such solutions are not always a quick fix.

youtube thumbnail

However, things were far from easy for Grinding Gear Games, a studio long praised by the Path of Exile community for its clear communication and quality of gameplay. Even the most recent update was criticized by players, who explained that the planned changes to Harvest to create to reduce its power seem “unfriendly” to players and that they “seem to tell us that things may be inconvenient or difficult.” access and horrible to work with, otherwise they might be useless.

It remains to be seen if this will just be a rough sailing patch for Grinding Gear Games or if it will have more serious consequences as GGG plans to move on to their 4.0 update where the game will officially become Path of Exile 2. As far as players go, these changes are part of a change in how GGG wants PoE 2 to look like, it will be interesting to see what the team’s next step is. In the meantime, if you are looking for more games, PTR Diablo 2: Resurrected has a new feature and we have many of the best co-op games on PC for more options to play with friends.

Source : PC Gamesn

- Advertisement -

Subscribe

Related articles

Metal Eden was postponed for the summer

The developers want more time for final adjustments. If you...

How were the remaster of the PlayStation 5 and PlayStation 5 Pro? – Indian

Sony regularly brings us Remaster/Romeki of his first games....

Space Marine 2 Historically organized pulling up the best year

The publisher doubled the current record in sales. Publishing Disruption...

11 bits compared to the weak last year significantly financially improved, dragged Frostpunk 2

The indication also flourished, Tauma failed. Polish studio and publication...

Battle laboratories boasted in a short demonstration by a destroyed environment

The developers looked at the curtains of new systems. News...

LEAVE A REPLY

Please enter your comment!
Please enter your name here