Watching images and videos that reveal the specific setting and rendered characters Lilith Gamesmay not be clear, but Dislyte review It’s basically another mobile RPG with gacha elements. Let’s make things clear right away: the game in question adheres perfectly to the current granite canon of this subgenre, without trying anything new and actually getting the most enthusiastic drag in front of microtransactions, but at least it can be trusted. a truly special characterization that can give anything a very strong identity.
It is not enough to shake off all the potentially negative elements inherent in such games, which have already saturated the mobile market, but in terms of graphics and style it can also be fundamental in a completely monolithic landscape. , so it’s still a game that can be very interesting for anyone who still wants RPG gacha after all.
Setting and history perhaps they owe something to Shin Megami Tensei, Persona, and even The World Ends with You by making the necessary proportions: in this case, too, the overall feature derives from the contrast between characters and scenarios that evoke contemporary (or partially futuristic) reality and elements. The supernatural and the metaphysical, like the gods and ancient mythologies, somehow merge with each other. What appears to be normal children then become reincarnations of ancient gods and mythological beings against the backdrop of an otherworldly threat looming over the world like a new kind of ragnarok to the sound of pop music and twinkling lights. This mix of K-Pop, ultra-fashionable characters, classic mythologies, and hip hop is definitely impressed, and it’s already enough for Dislyte to stand out from similar titles with a strong focus on one of the key elements for this game’s success. the type of titles or the cast and charisma of the setting.
Unfortunately, unlike the Atlus games that this title looks at with some interest, the narrative unfortunately doesn’t quite meet the attention paid to the graphic style: despite the premise of ordinary people who suddenly find themselves in contact with shocking forces, and the “proto-miracoli” always has good potential, the story is pretty messy and not very rhythmic, with some bright moments and dialogues that change an overall flatness.
Myths, gods and discos
Dislyte does a really great job of trying to bring distinctive character into every aspect of the game, the problem is that underneath the glittery surface are the exact same menus and settings as other gacha-enabled mobile RPGs. Thus the map becomes a large urban setting that takes us between the city center streets and trendy clubs in modern megalopolises, but we do not shy away from the usual progress. the quest consists of three battles in turn and the ultimate final boss.
This battle system It is turn-based and relies on the use of special abilities (three equipped for each character, each with cooldowns depending on the amount of turns required to recharge) and basic attributes that have strengths or weaknesses against certain enemies. As is often the case, this system relies more on mathematics, not on strategic elaboration of the conflict: the more the characters evolve with experience level and equipment progress, the stronger they become, so the solution is to level up for every problem, even if the difficulty level remains quite low most of the time. for still good old grinding. This leveling trend is also favored by some design options, such as the ability to automatically replay some battles and run them in the background, as well as the classic option to automate conflicts and thus save time, but as a result, basically the game is cancelled.
Progress and gacha
There character progression Another important element of games of this type, and frankly, is in Dislyte, which offers a system of relics to equip to grant upgrades and skills to characters, as well as upgrades between level ups and more significant upgrades, all of which are clearly linked. -Game coins will be conquered by playing, but most importantly, buy with micro-transactions that come into play because of the expendable energy to take part in quests. By slightly balancing the numerous rewards and not falling far behind PvP, perhaps the most selective mode, it’s still possible to not resort to in-app purchases to progress, even if it takes much longer.
in the system gacha not exactly the most generous: the rarest warriors, i.e. those at level 5, can only be obtained with a minimal percentage of chance (between 1% and 3% of what is found), which makes them extremely difficult to collect outside of packs and preset packs to buy. The difference between power and evolution with low-level characters is striking and becomes especially clear in the PvP situation. However, it has to be said that the graphic style adopted by Lilith Games makes each esper (called fighters in this world) truly charismatic, making the collection of less rare characters enjoyable, while also challenging different specializations and elements quite often. Rotation of batch of 5 esper.
professional
- Original graphic style and excellent characterization of characters
- Setting and story quite different from the usual, very interesting at first
- Nothing new on the battle system front
- The grind and gacha system that follows the genre’s worst stereotypes
- History that seems to have started well but disappears after a while
Source: Multiplayer
