Final Fantasy 15 reached the height 10 million copies sold around the world six years after its launch. The announcement came via a post from the game’s official Twitter account. Recalling the words of director Hajime Tabata in an old interview that was undoubtedly an important milestone and aired ahead of launch, it means that sales of the game should now be. covered the development costs.
At the end of March 2016, before its launch in stores, Tabata had announced that ten million copies would be needed to cover the development costs of Final Fantasy 15 and various related projects, such as the CG movie Kingsglaive and the animated feature film. series Brotherhood. However, we don’t know how accurate Tabata’s prediction was at the time, and we doubt it even took into account post-launch DLC production, PC porting work, and subsequent commercial deals like that. Game in the collection of free games for PlayStation Plus subscribers.
Final Fantasy 15 was a game with a long and turbulent formation that likely caused production costs to skyrocket. Announced as Final Fantasy Versus-13 during E3 2006, the game was rebooted in the following years, but the reins of the project were moved from Tetsuya Nomura to Hajime for a re-release to the public as Final Fantasy 15 in 2013. Tabata the following year. Released on November 29, 2016, the game was partially resolved with post-launch support, receiving positive reviews from international critics despite some shortcomings and narrative gaps.
If we focus on the subject, Final Fantasy 15 is among the games in Sony’s PlayStation Plus Extra and Premium catalog that was presented yesterday.
Source: Multiplayer