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Techland Opens Jobs to Work on New Open World IP

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After success dying light and a great opening with sales Dying Light 2, Techland is gathering new strength to increase the power of the studio’s team, especially for the upcoming unannounced AAA game that will focus on a fantasy world in the open world RPG genre. Despite the huge release Dying Light 2 With this year and last year’s intense production, Techland has continued to work on this upcoming game, and now is the perfect time to significantly increase the number of team members.

Techland open vacancies

“We are very pleased with what we have achieved with the franchise. dying light already. In addition, our journey Dying Light 2 Stay Human is just getting started as we plan to support this game for at least 5 years, with scope and size if not greater than what we provided to our community during support after the launch of its predecessor. At the same time, we strive to introduce new intellectual property that is very different from what we have done in recent years.

We want to create a completely modern experience. The new fantasy epic is set in a vast open world, fueled by the skills and experience we as a team have gained over the years, filled with new ideas, passion and creativity. While we can’t share more details about this project, we’ve really invested in it and look forward to showing it to players when the time is right,” said Pavel Marchevka, CEO of Techland.

All positions for Techland’s as yet unannounced AAA open-world RPG and Dying Light 2 Stay Human teams can be found. Here.

The team responsible for Techland’s new intellectual property includes well-known names such as:

  • Carolina Stakhira – Narrator-director who worked on The Witcher 2: Assassins of Kings, The Witcher 3: Wild Hunt and its DLC.
  • Arkadiusz Borovik – Storyteller who worked on The Witcher 2: Assassins of Kings, The Witcher 3: Wild Hunt and its DLC.

In recent months, the team has replenished:

  • Bartosz Ohman – An open world director who previously worked on Cyberpunk 2077 and The Witcher 3: Wild Hunt;
  • Mario Maltezos – Experienced creative director with a background in companies such as Ubisoft (Prince of Persia: The Sands of Time), Warner Bros. (Mad Max) and Microsoft;
  • David McClure — Head of Game Designer, who worked at Arkane Studios (death loop), Deep Silver and Playground Games;
  • Kevin Quaid – Head of Animation with over 8 years of experience at Guerrila Games, having worked on games such as Zero dawn horizon and expansion Ice Wilds;
  • Marcin Suros – Lead UI/UX designer with an incredible ability to understand what players really need. He previously worked for People Can Fly.

About Techland

Founded in 1991 in Poland, Techland is a renowned developer and distributor of indie games for all major platforms including PC, Sony PlayStation and the Xbox family of devices. Techland is best known for the original Dead Island games, the Call of Juarez series and the Dying Light franchise, a global phenomenon with over 20 million players to date.

The studio has experienced teams that can work on two AAA games at the same time. The company, which consists of over 400 professionals in three offices in Poland, strives to provide an unforgettable experience and uses the most advanced technologies for innovative entertainment, including the patented C-Engine. For more information about the company, visit the website official site.

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Source : Married Games

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