Microsoft Gaming CEO Phil Spencer wrote on Twitter Thursday to address the recently announced Redfall and Starfield delays.
On May 12, Bethesda announced its decision to postpone Redfall and Starfield to the first half of 2023. Both games can, of course, be part of the Bethesda and Xbox show event in June, providing a full pool of deep games. For the first time, many fans expressed their disappointment that their airing was delayed for a year.
These decisions are difficult for the teams participating in the matches and for our supporters. While we fully support teams to release these great games when they are ready, we understand the feedback. We will continue to work to better meet these expectations, which must provide quality and consistency. https://t.co/mIfXGd3rui
—Phil Spencer (@XboxP3) May 12, 2022
“These decisions are tough on the teams playing the games and on our fans,” Spencer said on Twitter. “I fully support giving teams time to release these great games when they are ready, but we are getting feedback. We expect quality and consistency to be assured. We will continue to work to better respond to these expectations.
Starfield was previously scheduled for release on November 11, 2022, while Redfall was slated for release in September 2022. As with all first-party Xbox and Bethesda games these days, both are likely to launch directly on Xbox Game Pass on day one. .
Both approximate dates were announced at last year’s Xbox and Bethesda show.
In an interview with The Washington Post at the time, Todd Howard, CEO of Bethesda Game Studios, described Starfield as “Skyrim in Space” and said, “We’re sure of the story. Otherwise, we wouldn’t have it. not announced,” he said.
Redfall was developed by Arkane Studios and published by Bethesda Softworks and, like Starfield, is exclusively available for Xbox Series X | Designed to work on S and Windows PC.
Source : dbl tap
