LoL: This Sion nerf can make a champion less fun!

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While Season 12 was barely included in the second half, Summoner’s Rift has changed a lot since its inception. The dragon is gone, new champions have arrived, but a perfect balance has yet to be achieved. According to Riot Games, Sion deserves a major overhaul and may remove one of the Undead Colossus playstyles.

radical change

Zion’s melee change will not directly affect his ability to punch or punch. It mainly refers to the destruction of towers in the form of zombies. Recall that the passive Sion allowed Posthumous Glory to come back to life as an immortal for a few seconds when she dies. During this short time, Zion loses health every second until he dies “well” (i.e. before resurrecting at the fountain), but attacks much faster as his HP heals. At first, this passivity may not have been central to Sion’s gameplay, but as often happens, the creativity of the players ended up coinciding with that of the developers.

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This forces them to passively replace many of them. Undead Colossus now deals 50% less damage to Zombie Form turrets. One explanation for this strange nerf may have to do with the disappointment a player may feel after an epic top lane battle, ultimately managing to kill Zion and take the lead… Not really, it’s coming. Again in the form of a zombieCollect the wave (no one tries Zion 1v1 zombies except for previous levels and items) and get the plate! This cancels the advantage of the player who ultimately wins the battle. But this is not the reason for anger, and it is possible that once a “lonely” person changed the appearance of the game.

League of Legends

so awesome bullshit

The person behind this nerd might be Baus, a Swedish OTP Sion editor. His character’s prowess is internationally recognized and he announced the fight to over 30,000 viewers on his Korean soloQ. However, Baus does not play in Sion Tank, as the public can admire during official competitions, he plays Sion soloQ, whose goal is to pollute the environment. Titans are then played as a split thruster and are somewhat deadly to finish off any careless champion and other split thrusters like Hullbreaker. Its purpose is to bring the towers to death, possibly destroying them using their zombie form at the right time (i.e. dying before a wave of minions arrives so their presence cancels tower resistance).

This nerf avoids very difficult gameplay, especially since, unlike Jax and Tryndamere, Zion doesn’t need a lot of items to destroy opposing structures in a single wave of minions. That doesn’t stop the devs from stating that they don’t want to replace Hullbreaker just yet, but they are keeping a close eye on how this setup works.

Source : Millenium

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