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Future Seraph lovers are part of the community

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Future Seraph lovers are part of the community

Arrived on League of Legends at the end of 2020, Serafin spoke a lot about him. Although the studio had planned for the champion to be primarily aimed at midfield, he very quickly found himself in a support position (which he still is today). All the criticisms the hapless singer made before her release – including the spell set which is “a bit” reminiscent of Sona, but also the fact that the champion has a bit of a peculiar history and that her physique is not very good. This fits the idea that it could be the league champion (not too reliant on game knowledge either).

Either way, those talks are over, and the studio wants to help out the champion a bit – but only in a support position. And this news was not necessarily well received by part of the public..

Serafin, just support?

If the champion plays mainly in the support position (82.8%), some catchers are content to play in his other positions. Thus, we find 10.7% in midfield and 5.9% in ADC. There is another fact to consider, in particular the rate of profit in the different roles.

It only rises 48.7% as support, 51.4% on the middle line and even 54.3% on the ADC position.. (Shape LeagueOfGraphs). However, the proposed changes to the PBE at this point would only give him more power in the assistant position and therefore represent nerfs to other roles.

Seraphine

Z – Surround Sound

Mana cost reduced: 50/70/90/110/130 → 50/60/70/80/90

Reduced cooling: 26/25/24/26/22 → 28/26/24/22/20 seconds

Reduced shield value: 75-225 (depending on level) (+45% AP) → 60/80/100/120/140 (+40% AP)

Allies now get the same shield value as two-thirds of Seraphs.

Healing modified: 5% (+1.125% per 100 AP) missing HP per ally → 5% / 5.5 / 6 / 6.5 / 7% (+0.75% per 100 AP) lost HP per ally

E – Beat

Reduced cooling: 13/12/11/10/9 → 11 / 10.5 / 10 / 9.5 / 9 seconds

The changes made in Z – Surround Sound Only amateurs if Serafin plays for the Allies. While the value of the shield used against the Champion decreases and decreases with AP, the Allies see them increase – a support position all the more effective.

“The aim is to develop him in a supporting role as he is not strong enough in that position and the players have expressed that they want him to play in that position while remaining neutral in midfield.”Noted Matt “Froxon” Leung-HarrisonResponsible for the design.

With a smaller beacon scale and lower values ​​for itself, the Seraph will be much easier to kill if it plays to carry its opponent, according to players who choose this playstyle. E – Beat (CDR reduction) and related Z – Surround Sound (reduced CDR and mana costs) is not enough for them.

Without a doubt, Seraph thinks the changes she made hindered her in a supporting role rather than making her viable in Summoner’s Rift. Riot promised to ensure that despite the current inequality and the scale of change, Seraphine remains a flexible choice.

“He is the weakest in the support role (in terms of win rate) with a significantly higher frequency of play and a lack of our numbers. That’s not to say players don’t like (some like) his midgame and Us. I always want his support in this role.Added Leung-Harrison.

Source : Millenium

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