Brno team Madfinger Games announced an important step. Their tactical actions War in the Gray Zone switches to Unreal engine 5.5. With this news a new patch has arrived 0.3.5.0which contains hundreds of fixes, optimizations and minor improvements, but above all, significantly improves the stability and performance of the game.
After major content updates Night operations And Wind of War Gray Zone Warfare is entering a new technical phase. Unreal Engine 5.5 offers support for parallel rendering, which makes better use of multi-core processors, reduces RAM and video memory consumption, and minimizes image tearing. Madfinger also took advantage of experimental features in future versions of the engine that will further improve the fluidity and stability of large open worlds.
“Upgrading to Unreal Engine 5.5 significantly improved performance on weaker hardware and in demanding gaming environments, and also doubled the performance of the Intel i7-8700,” says Johanni Clerc-Renaud, Technical Director at Madfinger Games.
“Version 0.3.5.0 includes four months of daily fixes and optimizations from the Gray Zone Warfare programming team. “It resolves many shader compilation hangs, reduces remaining issues, and continues to work with Epic and NVIDIA to resolve GPU crashes.” adds Clerc-Renaud.
Patch 0.3.5.0, in addition to technical modifications, introduces: gameplay adjustments. Weapon swing now responds better to character movement, and recoil feels more natural. Artificial intelligence has also undergone major changes, with accuracy and responsiveness appearing more believable. AI now takes into account factors such as injuries, stress, weather, distance to target, or type of weapon used, resulting in more realistic and less predictable enemy behavior.
Madfinger Games has also focused on player comments. New balanced key layout, improved night lighting, adjusted sounds, and improved visibility through optics in certain weather conditions. If killed, the camera will now rotate in the direction the shot was taken from, and players will be able to choose to reconnect to the original or another server after a server crash.
The update also expands the game’s background with the addition of new Chinese servers, which reduce latency and improve connections for mainland Chinese players.
Patch 0.3.5.0 therefore represents the biggest technical milestone for Gray Zone Warfare since the game’s release. It combines stability, better optimization, and new Unreal Engine features with improvements that the community has long asked for, making the game smoother and more realistic.
Source :Indian TV
