Crowbcat recalls how Call of Duty has moved away from its origin

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As a military drama became a “cheerful” bag.

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At the end of the 1990s, director Stephen Spielberg collected a huge number of historical records and documents from the Second World War, prepared for the shooting of the film “Save Ryan”. There were so many materials that they were far from getting into the film, and therefore Spielberg was looking for other forms of use. One of them was the fraternity of a series of intense ones, but the other was the game medal of the honorary. The vision of this game was: the epic style of the film to give the true atmosphere of war. Subsequently, the same developers followed after they set up their own studio and worked with the same vision of the competing Call of Duty series.

A few days ago, the popular YouTuber Crowbcat uploaded a new version of his famous video showing how far the new parts of the Call of Duty series pushed the atmosphere of original games and their message about the horrors of war. While new games use all kinds of fantastic or supernatural elements in their campaigns, and the multiplayer infected the brightly colored costumes of characters and weapons, like a toy store, the older details looked much more serious and significant. This topic is again updated due to the contrasts between the stylization and marketing campaign of the worker Call of Dity Series this year and the Battlefield marketing campaign this year.


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Source : Zing

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