Games development – hard work. And to start this, especially alone, requires either a large part of talent or stupidity. But this is exactly what the developer did a few years ago Lost Soul asideInitially, only one person as work as work, this name has great expectations and support for more than ten years of development. For example, Sony. Thus, the game was on it to become at least higher than the average fantasy battle causing Final FantasyNevertheless, the result proves that will not always be enough. In addition to the “lost soul” -this is exactly the type of game, so somewhere on the border that it is difficult to “break” and criticize and criticize, but also for anything to praise. Some funny ideas and mechanics are accompanied by numerous problems of both the technical and design character, which, as inconsistent, almost terrible experience. You will have fun at the same time, but soon you will die of boredom.
The lost soul to the side throws us into the role of the state. Glimmer resistance member, who does not like the local parasite. But the people of people against the government should be away when the monster enters our world, which begins with chaos. This is, frankly, a rather uninteresting prerequisite, which subsequently will supplement the cliche as a salvation of the world or to contact an essence that has a past with monstersIn addition, this is accompanied by a repertoire of extremely boring and monotonous symbols, ordinary dialogues, duplication of heating and a common simple presentation. With the exception of some more interesting cuts, most of the exhibition occurs in static dialogs, where two characters simply look at each other and interpret something. The overall pace of the story of history, which literally stops the players of the action movie on the spot to give a boring, statically represented exhibition, creates an incredibly clumsy contrast. It just does not help that at first glance an interesting world does not hide anything but a series of cliches and concepts that we all know very well.
But history is only half the game; The second gameplay for hacking and folding and hostilities. However, as a result of the aforementioned pace, it will take some time before you fight properly and get more interesting options than just using a light and difficult blow. Arena will help you with impressive combinations and abilities. The mentioned essence with which the Caser is associated and which will also give it it New skillsThe field in addition to special attacks, this will be the opportunity to use the full potential of several types of weapons that we gradually get. We get them with a pretty good frequency, and as soon as the possibilities begin to grin a little, the game will be pleasantly replaced. The main sword that you can improve within a few hours with the possibility of some common attacks will soon be replaced by two large ones, which is logically slower, but will be affordable Completely new comboThe field in this, however, the game will begin to lose somewhere in the last third and will not introduce new things, so its end will especially begin with an increase in the stereotype.
However, in the core of the gameplay, the game succeeds, and the duel system is actually quite funny for most of the time. But I say “most of the time” and “enough.” Paradoxical as it may seem, and not a fight, design is design. The individual chapters of the game for my taste took too much time. Although the new part of the environment will bring several new opponents, they will show you in the introduction, and there will not be particularly mixed hours. ThusThe field and, perhaps, even more paradoxical, this will help, if the game is simply … will chop off gas. The levels themselves are almost nothing more than a series of corridors that you have a few seconds from the arena to the arena. And although the game sometimes tries to break some part of the puzzle or platform, there is nothing to take care of. The puzzles are so simple that they cannot be classified as a riddle; And peppy parts of terrible control in the jump act as a sin against humanity. Most of the time you just run directly down the non -original places in order to repeatedly fight with the group of the same enemies over a few hours at a time.
Source :Indian TV