Proven FPS Turbo Overkill combining DOOM and Blade Runner

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These are golden years for fans shooterFor players who grew up with bread and DOOM. Not only did the id Software saga return to the stage with two excellent episodes, but the indie scene has also followed the renewed passion of modern audiences and has an opportunity to rediscover the past.

Now, Trigger Happy Interactive it offers us its own shooter version: Turbo Overkill. In this new, yet classic FPS, we will enter a world of cyberpunk inspired by Blade Runner, but with the same style and same violence typical of a true DOOM.

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Turbo Overkill is already available in Early Access on PC, but at a date to be defined PlayStation 4, PlayStation 5, Xbox One, Xbox Series X | It is also expected to arrive on the S and Nintendo Switch.

But let’s not waste any more time and find out what the strengths of the game are, this is ours I tried Turbo Overkill.

Chainsaw Johnny

Turbo Overkill's chainsaw is great for smashing enemies

Turbo Overkill’s chainsaw is great for smashing enemies

We are Johnny Turbo, officially described as “half human, half machine, half mad”. Game installed Paradise, – of course – a cyber city with nothing like a paradise, especially after an AI known as Syn decides to take control and destroy any sane ones. Then Turbo takes on a challenging task: to destroy Syn and save Paradise.

But the truth is, Plot in Turbo Overkill You don’t feel much need. There’s no shortage of dialogue and some introductions from time to time, but every level is a playground of destruction and carnage.

He’s a master at using turbos weaponry (or at least as talented as you), but he also has another very important weapon: a chainsaw built into the legs. Turbo is not a random name, and Overkill is the best way to describe any fight scene. Even at the lowest difficulty, you actually die quickly, but you can kill quickly, especially thanks to the chainsaw.

Our character can not only perform classic double jumps and double sprints (even in the air) from the very first moment, but he can also launch himself on a slide to move at very high speed and smash most of the enemies into pieces. only by contact.. First of all, you understand that we are talking about a game based on movement and reactivity. all chaotic, highly dynamic and fastBetween the gunfire, double jumps and dodges to avoid enemy shots and brutal executions to blast the meat that will be sent to greet us.

Levels and upgrades

Turbo Overkill's enemies are monstrous and sci-fi

Turbo Overkill’s enemies are monstrous and sci-fi

The game is, quite classically, divided into quite different levels in this Early Access. Turbo understands various powers Progress in the first areas, such as the possibility of running along certain walls to move between cliffs. This encouraged developers to create levels that are closed, but not entirely linear, sometimes not the best. In fact, it happens that both during the more platforming stages and just during the fight, you fall and find yourself at the base of a vertically built level and having to repeat the climb; or, you find yourself circling without knowing exactly where to go, because only sometimes the game makes it clear which direction is right.

It’s not a serious issue, but for the full version we want a little more than: legibility For the game that is fast enough to sometimes confuse the ideas of right, left, where is gold and where is superior.

But chaos is what Turbo Overkill wants to deliver, and it does very well. This weaponry On average they are very classic, but all very useful and interesting thanks to a second firing mode. For example, basic dual Magnums allow you to target enemies and take a targeted shot. The Uzi can be combined into a single rifle that can aim more precisely at a distance, the gatling turns into a flamethrower, and the shotgun lets you load a type of electric grenade that damages and blocks enemies for a few seconds. These are of course just a few examples and a variety of weapons can be found by exploring.

Turbo Overkill will also have a flamethrower

Turbo Overkill will also have a flamethrower

Of particular interest are the upgrades, which we saw only a small part of during our trials. Turbo Overkill, our character in a series additional skills, such as the ability to gain additional movement by bouncing off walls. Simpler but still interesting, these are a sequence that strengthens our offensive abilities: for example, with chainsaw legs we can heal life and armor with each kill, which risks being too strong in reality.

You have to spend to get various bonuses. in-game moneyis earned by killing enemies. That’s why the game invites you to face it even if it’s not mandatory. At the levels, only a handful of fights are critical and it’s possible to run from point to point while dodging opponents on average.

Each level also hides a set collection, which allows you to unlock additional levels. If you want to find and complete everything, Early Access already includes a good amount of content. There are also five difficulty levels, the second is really complex, enemies deal 6.66x base damage, move twice as fast, and with almost zero healing. In short, the challenge will not fail if you have the courage to test yourself.

SYMPTOMS

  • Dynamic and destructive in the right spot
  • Inspired by the best of the classics
Doubts
  • Only Early Access for now, how will it evolve?

Source: Multiplayer

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