Coming Resident Evil Requiem It will combine new details and original impressions of RIMEKICS in one episode in the form of the possibility of choosing whether the adventures of horrors from the point of view of the first person should watch or from the point of view of a third person. This is a reaction to the preferences of long fans.
Producer Masato Kumazava admitted in an interview with the PlayStation blog that a resident of evil had already begun to come to the possibility of switching prospects. There, however, this function appeared only as part of the update. However, in the case of Capcom, I already counted on the fact that Both cameras will become a complete part of the gameField
“Today’s players often prefer either FPP or TPP. Therefore, we decided to adapt so that everyone could enjoy the requiem – no matter what prospects they are used to playing. ” Kumazava said in an interview for the PlayStation blog.
Although the possibility of switching species may look simple, on the contrary, it is true. According to Capcom, it was technically difficult to guarantee that the game worked just as well at both points. “Basically like to develop two different games at a time“ He recognized Kumazava.
“This is not just a camera. This affects animation, characters’ models, gameplay, sound design, user interface … and, throughout all, we increase the stress and cause fear“ Describes. In the horror of survival, where experience is in the atmosphere, changing the camera can be important for the general sense of the game.
The director Koshi Nakanishi adds that each type of camera addresses the player in the way. The third person will be ideal for those who prefer more viewing and more access to action. On the contrary, the eyes of the protagonist will increase the degree of immersion and intensity of terror – ideal for those who really want to worry.
We learned about the original plan. It corresponds to the old assumptions and reports that it will be a radical departure from the tradition of the series – it is supposed to propose Open world and multiplayerThe field and, as it turned out now, these assumptions were not far from the truth.
Capcom actually checked the bold concepts that differed significantly from the typical structure of Resident EvilThe field “Perhaps you heard something about the Resident Evil Online or the version in the open world – we really studied similar ideas” He said in an interview with IGN.
In the end, however, according to the developers of the Nakanishi, they risk disappointed in fans of rock. “We had some interesting concepts, but in the end we realized that this is not what players would like from Resident Evil. Therefore, we returned to the beginning, and then were created by the requiem. “ Explained.
Source :Indian TV
