If Deltarune has learned something within seventeen hours of the game, then That I just have no expectations from Toby Fox games. Whenever I felt that he had seen him, and no longer surprised me, the famous author – he was sitting on my ass again. What in a few minutes represents a new game mechanics, each enemy still requires a different approach and never gives humor. If, like me, you think that Undertale is one of the most creative games in the world, Deltarune continues to play with every prejudice in which experienced players and beginners are approaching RPGčKám.
If you are used to games with realistic graphics, perhaps the unobtrusive Pixelart style is not impressive as a work that should be taken to the top of the ladies in steam. However, if you want to try this last name from the creator of Undertale, For three years, a free demonstration with content from five to seven hours was available. However, like a paid version with two new chapters, she will reward you in all places for trying his boundaries.
In Deltarun, you will understand the characters named Chris, who, in coincidence, were teleported to the Dark World. In it, objects from our world come to life and gain the form of various monsters. If such a world existed too long, ours would disappear. And, like the chosen hero, Chris must find a fountain in a dark world that gives him energy. It must be sealed and, if possible, also stop a creature called Knight, which in our world, similar to fountains. The expedition, together with Chris, is headed by a classmate Susie and Prince of the Dark World Ralsey, who play the role of the destroyer and healer in your team. Together you must explore the new world in each chapter with a completely different stylization, find a fountain and resist the boss of this area.
The first chapter had the expectations of classic RPG Games and Undertale from the very first moments. During a normal game, you walk on the map, collect objects and solve puzzles, as in Pokemon. But at the time of the conflict with the monster, the name begins to clearly vary. As in the previous game, Toby Fox, monsters are not going to get out of bad will. Rather, they are embarrassed or feel forced in conflict. Therefore, you also have two ways to solve any situation – you can kill monsters or convince them that you can not pose a threat to them. As in the play of the previous author, such a belief differs from the monster. What leads us to how the combat system actually works.
Source :Indian TV
