Polish studio Techland He wants to release his games more often. The company’s management changes access to development. There is a plan release the game every three -four yearsThe field is the first step in this direction Dying light: beastWhich was created for three and a half years, while the first and second part of this zombie series was born for about seven years.
The question is what this means for the quality and content of the games themselves. In the end, a beast originally created as an expansion of history for Dying light 2: Stay a manThe field gradually, however, the project increased ambitions and became a complete game. The campaign is comparable to what players know from previous episodes.
Techland takes a dying light: the beast as an example of creating ambitious games without long -term development. Tamon Smectala, who is responsible for the dying light in Techland, recalled the current trend in the AAA industry in an interview with WCCFTECH. Development often for five years, which, in his opinion, is unstableThis is why Techland wants to go in the other way: with smaller, but more concentrated teams and more short cycles.
In view of this, it can be expected that Techland will also create Smaller gamesBut it should be of good quality.
Dying Light: The Beast will be released 22. 8. On PC, PlayStation 5 and Xbox Series X/S With Czech subtitlesA field later the game should get to PS4 and Xbox One. Despite the high content of the dying Light 2, they remain the human Ultimate Edition, Dying Light: the beast will receive completely free.
Source :Indian TV