Yesterday for PlayStation 5 The new update was released. At first glance, this was another series of small updates of the system that continue to optimize the system. Sony claims that she has improved messages and control on some screens. But the community noticed something important: Sony, in the visible one, repaired a long problem with VRR technology, which was concerned about players.
Function VRR (variable update speed) The task is to improve the fluidity of the image, adapting the frequency of the TV update to the game frame. But in PS5 only VRR called the other way around – There was a noticeable twitching of the image every eight secondsThis field has not been unique cases, the problem arose in games and screens and was confirmed by the editorial office of the digital foundry.
For example, twitching appeared when the last of us, part I & II, Diabla 4, Horizon Forbidden West or Elden Ring, even on PS5 Pro Version.
Although the notes of the June update of VRR are clearly not saying, Reddit players began to report that the problems have disappeared. Games that were “pulled” before are now working smoothly. No official confirmation from Sony has yet fallen, and there are no technical tests, but the change is noticeable in accordance with a number of players. It is possible that Sony repaired the problem with the “quiet” without official recognition. If positive answers are confirmed by IU of other users, this will become a significant improvement in experience for everyone who plays with Active VRR.
Have you noticed an improvement? Maybe it’s time to turn on virtual reality again and give your games a second chance.
If you do not have a PlayStation 5, and you are considering the console, then within 11.6. 2025 discounts work.
Source :Indian TV