Elden Ring Nightreign is a cheerful genre mix in which there is no content – Indian

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Each fan of Elden Ring belongs to one of two categories. On the one hand, there are those who are already saturated with the original name and its addition for a long time. And, on the other hand, of course, there is a constant singing that requests another part. The developers decided to meet with the second part of the fans. But what we have received is neither the second part, nor the second package of expansion, and not in all names that promotes the series forward. More than anything, this is an experiment that was conducted in the opinion on Below the prepositions of relatively cheap developmentThe field is also completely new for the FromSoftware Studio, which gives these unsaturated fans of the rock the world of time for tens of hours. But for everyone else, this is probably not a good reason for a good reason to return to the lands between them. In short, Nightreign is a cooperative fraudster against the backdrop of Elden Ring. But this is only partially cooperative. Well, the fraudster is not much more.

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Elden Ring Nightreign puts on approximately 45 -Minute ExpectionsThis always consists of three days. The first two are on the map and its locations, collect equipment by killing a mini-beoss and solve any problems. And for a simple purpose. Prepare for the end of the day during which you will compete with one of the largest bosses. The loser of two of these, and, therefore, survival until the third day means entering the final arena, where one of the eight main bosses of the game is hidden. It is based on this is actually a simple and funny game loop, not so. These expeditions can be set out in three players or solo. There is no incomprehensible regime for two; And not only this already gives one of the main problems of the game. Alone, it is playing a tendency to lead to unnecessary disappointment from the absence of teammates from the difficulties. And although the developers are trying to balance the regime not only to facilitate the aggression of enemies, you can see that the game was mainly built and fully designed for cooperative games of three.

But this is not a problem in itself. He will come when you notice that although this is a cooperative game, there is practically no cooperative mechanics in it. The result is a game in which three players run on a map from one place to another, and their cooperation begins more or less and ends, joining their forces in the elimination of enemies. Other players can easily replace artificial intelligence, because you still cannot expect anything else from themthan two pairs of hands additionally. And this is not necessarily a mistake of players – the name simply does not offer enough means for cooperation, tactics or communication. For example, the lack of text and voice chat. Do you want to design a party unit so that everyone is different to find the keys for Evergaols with bosses? Do you want to solve the roles before starting and the same way that it is best suited for the boss that you are going to? Misfortune. If you play with random people, your communication options are limited by one index on the map for each player. Nothing else.

For a normal game, in most cases, it probably does not object a lot. Each is more or less aware of what the goal is, and the mechanics themselves are not complicated enough to necessarily require more consent. However, I did not avoid disappointment several times during the review That I could not say to my teammates meaningfully that there was no point in going to the camp next to us, but nearbyBecause, most likely, there will be objects that will be useful for the main boss. Especially at the moment when you are promoting time, and you know that you probably will not be able to clean both camps. Elden Ring Nightreign borrows elements from Iz Battle Royale Games, and the card is gradually narrowing in two parts. And therefore a playable area. There is only a limited time to go through the card. And this is also another reason to play alone, because basically you can do only part of what is over three. However, this aspect works quite cool. This is a decent drive engine that makes you not stop and be effective in the robbery of individual placesNevertheless, this does not give you a lot of space to pause and think about further steps or check your inventory or weapons on Earth, if you are now, so to speak, to the store.

This is another aspect of Battle Royale in which Nightreign builds. You yourself go on expeditions almost without equipment, and you must always find it on the map itself. You can find almost everything you know from the original game. Swords, daggers, large hammers, bows, sticks; The equipment itself is limited by weapons, and you do not solve the armor at all. There are several weapons next to weapons ConsumablesEspecially throwing objects or lubrication of elementary weapons. Honestly, however, the quantity and interesting production is quite unhappy. Usually you will find the same ordinary farce that can lead you to an end, but the enthusiasm of each open box will fall within a few minutesInstead, most weapons have interesting effects, and their mixing can create each expedition of interesting combinations, you will run more or less with the same ordinary weapons, which here and there complements the effect of status, such as bleeding or fire. This does not mean that the game does not have enough legendary and amazing weapons, but after about 25 hours I saw perhaps 3. At least passive bonuses that most weapons have. Those, until the weapon is in a limited reserve with six slots, fold and applyFor example, a field, a bonus percentage can be damaged by magic, protection against attacks or other small things. Being really more interesting, I can imagine that these effects and their combinations can make each expedition more interesting and especially from the previous unique.

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Source :Indian TV

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