Anno 117: Pax Romana … damn it – Indian

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Series Anno After the Venetian channels of the Renaissance and Victorian chimneys, he finally enters the era, which asks for a construction strategy. To the top Pax Romana in 117 n. LThe field of being recently appointed by the Governor of the province on the verge of the empire, you will have to feed the plebis, start the local economy and expand your property to neighboring islands to provide marble, olives or expensive spices for the further growth of your prestige. The question of loyalty is constantly hanging over your head. Do you carry out every senate decree or give a place to local tribes and your own ambitions?

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If in Anno 1800 you were able to configure each pass in detail, and you know the optimal interval between the farms, landing in the Roman era will be almost homely effective from the first seconds. Pax Romana works to improve the engine of its predecessor. Models of buildings and animation of the population is sharper, water more realistically reflects the surrounding peaks, and evening lamps throw soft shadows on the sidewalk. As a new player, I was pleasantly surprised how quickly I went through the game. The new interface on the first Good will fill out more screens and badges, so it may look a little confusing, but a smart textbook with contextual tips intuitively leads you through each panel. Even a player who first jumps into the series, like me, will navigate and find out where to build a new warehouse without hesitation And where to press for a quick test of excess tree.

Two different provinces are available in the game – Sunny Latium and Rough Albion – Each with their own specifics. As part of the preliminary viewing, I only had access to Latio, a province located near Italy in the Mediterranean, so all the following impressions are based on this environment. As soon as the Empire confirms your parchment of the wax seal, you must build the villa of your governor and create a trading station on the coast. This pair serves as the heart of the province. Villa represents your power and business documents serves as a universal warehouseThe docking pier and the place where the first boats go to explore the surrounding islands. The well -known playing cycle starts from here. You are building simple wooden houses for your free citizens, you satisfy the main needs and collect taxes – clicking money – the only reliable cure for the city deficit. The wood remains alpha. The cottage of forestry cuts trees, and the saw processes them into elegantly processed points. It is this first production chain, without which you will not even build a modest grain, not to mention an ambitious aqueduct.

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Source :Indian TV

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