ID Tech Engine He always showed us that games look not only great, but also work perfectly. Not only the last episodes of the “famous hell”, but also the recently released Indiana Jones and the Great Circle looked amazing and ended with exemplary. This engine is simply magnificent and shows, for example, the problem of an unreal engine 5, which the game can work in high clarity and without a decline in images.
Digital foundations experts have now examined the last DOOMA with subtitles Dark centuriesThe field is the result? We will write down below.
We will begin traditionally the weakest version, i.e. Series Xbox withThe field it works in a high -class distribution 1080pAnd the basic resolution then 864p And in places it may fall to 635pThe field, however, the number of images contains most of 60 frames per second.
Version for Xbox Series X and PlayStation 5 They are similar. Both run in a high -class 4KAnd the main resolution 1440pThey differ in the field in trifles, where the Xbox has higher resolution and PlayStation 5, and then a little more detailed vegetation. As for the images, the XBOX version contains fixed 60 frames per second, while the PS5 version goes to 50 frames per secondField
In the end, we have here PlayStation 5 for versionFrom which many promised to be a final console version. This is so in terms of resolution, since the image is calculated from 1800 pWhat is more than the main PS5 or Xbox Series X series. However, the number of images is interesting, since it is similar to the PS5 version, where it also does not support solid 60 frames per second and can fall depending on the requirements of up to 50 frames per second, which is probably a higher resolution tax. On the other hand, Indiana Jones and the Great Circle ran to this console in their native 4K in 60 frames per second, so it’s hard to say. Maybe the developers will look at it.
Source :Indian TV