Epic Games Store continues to fight with Steam And his traditional 30% business is a model. Now he wants to have small developers and publishers who will not subtract any money from sales to his side.
New conditions will be applied from June/June this year. EPIC will not take commissions from sales of games whose sales will not exceed dollars per yearThe field as soon as the heading overcomes this limit, the 12% rate is activated. But for many independent developers, the first million may be the most difficult. Epic realizes this and wants to give them a chance.
This effort is based on earlier support from EPIC. For example, in 2011, he forgave licensed fees for the first $ 50,000 with an unrealistic kit for development. Nine years later, this limit increased this limit to a million dollars for projects working on an unreal engine.
By the way, Steam is cheaper than its traditional 30% commission for larger publishers and developersThe field when the game exceeds $ 10 million, Valve takes 25 %. When it reaches $ 50 million, it takes 20 %. Epic goes the opposite and favors the lesser.
Source :Indian TV
