From the level of parts, they are reported, they are necessary.
Download screens and Bethesda Game Studios – All well -known pair. Most games are sadly known with the number of their load screens in the transition between places. Whether it is a large load of a new landscape or just a transition from the street to the inside of the house, you are probably in any game from Betesdi There will be a moment of rest. Former leader of the developer from a former developer from the Last Interview of Videoogamer BetesdiIN Bruce NumimField
“Anyone who complains about them (films of screens) automatically thinks that we are lazy, or we do not want to follow the current trends. However, the reality is such that Betesdi’s games are so complex, and graphics that it is impossible to have both (loading screens and parts) at the same time. ” It began with an idea NonmitField
“If you decide to make a game that is not in such detail processed, it will be the worst experience for players, and not really an open world. This is the necessary evil. No one in Betesd wanted to appear in loading games.
In addition to the aforementioned reasons Nonmit said that the freedom that players receive in the world Betesda Games are also worth something. The biggest problem is, it is reported that objects that can be left around the world. To support these elements and connected physics, you need a boot screen. Although in Betesda They tried to come to the decision, so they always came to worsen the performance of individual names. In the foreseeable future Nonmit He does not think that something will change, and Bethesda will continue to use the download screen in his RPG games.
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Source :Indian TV