Monster Hunter Wilds – the perfect entry for the series – Indian

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The Monster Hunter series has been very popular for more than 20 years. And although it gradually changes with each other, in more than one respect, it has always been more names oriented towards the Japanese fans of the RPG. The highest break in the ranks of the Western audience tried seven years -the oldest hunter for the monster: Peace. And in many respects it is very successful. This was followed by the rise of Monster Hunter and the reviewed episode of Wilds, which drives us to an unbridled and unexplored wild nature. And he offers the ideal beginning for beginners. In the end – I am proof of thisField

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Monster Hunter Wilds at first glance is a much more affordable name than previous episodes. You can see this in a more gradual beginning and an attempt by a slightly more serious story. It is also enhanced by a more popular story that is based on characters and problems that you are fighting with. In the role of the so -called hunter, you and other members of the expedition are sent to find the mysterious tribe of people in the wild, which was considered completely abandoned over countless years. Of course, it will not take much time to find that this is not at all the case. And besides people, they live here, of course, monsters of all kinds.

Although this effort is a very good step forward for the series, not a single miracle is a miracle. The plot missions mainly serve as a textbook, which will gradually introduce individual monsters and mechanics. What is normal. But the problem is rather a special pace of historyThe field of most of its duration is extremely linear and will not allow you to play or experiment properly. I think that in combination with the fact that at best it is quite medium and often non -blessing, it will be a rather heavy bit for many players. Some characters simply irritate, others disappear as quickly as they appear, often you will not have time to breathe properly and absorb new information. The fact that your character sometimes speaks, and sometimes does not harm the general presentation. As well as the fact that there is a two second delay between the replicas of all symbols and all dialogs. Although I am not only as a beginner, I appreciate efforts and the fact that the plot campaign was really able to teach me a number of complex mechanics and nuances that the game offers, I would like to sometimes just allow me to play, as I think it is necessaryThe field is actually, it does only in the second half of the narrative. With the advent of subtitles after 15 hours and a seeming finish, the story goes to the second act – and in parallel with it to the second track. And it just plays to the forefront, General final game OBSABefore fans of the series loved for so many years: the hunting monsters themselves.

In this case, the game simply surpasses. Together with the detailed creation of the character, you will choose the weapon from which you will start. In particular, you can choose from 14 types of weapons And there are also classic large swords or hammers, firearms, such as bows and so -called bows, or unique, as a hunting horn, whose use not only damages monsters, but also gives bonus effects to the allies in the area. Each weapon is a completely different style of play and access to battles. Large hammers make bets on overwhelming strikes, Switch Axe can move from a sword to an ax, which will improve the dynamism of battles and, for example, Glaive insects mainly applies to air attacks. I myself was inclined to double blades from the very beginning And after the vast majority of games, they did not give up. What they lose from damage was obtained in the possibility of the rapid influence of status and positioning in battles. I just did it such a dark soul, good.

But this is great on Wilds Monster Hunter Wilds. The individual categories of weapons are not the same in pale blue – this is not only one weapon quickly and weak, but the other slowly and strong. Everyone offers completely different opportunities for movement, forcing you to a different style of the game and often offers absolutely unique mechanics. The aforementioned Glaive insect is the so -called essences, with hunting horns, with which you are dealing with melodies composing, double blades rely on charging a demonic regime, and firearms are first of all about various types of rounds. Not to mention the fact that almost every category of weapons offers a rather extensive repertoire of movements and combo, which are also specific for each category. Thanks to this, everyone must find what is most suitable for himDo you just want to stand still and protect yourself? A sword with a shield can be perfect. Do you want to jump everywhere in the last minute? So these are perfect double blades.

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Source :Indian TV

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