Sony hit an unofficial 60 frames per second for Bloodborne – Indian

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Four years after the release of the modification, Sony decided to intervene against the fan project, which allowed us to launch Bloody In 60 frames per second. The well -known Modder Lance McDonald, who created this patch, Received from Sony a request to delete all links where his project was availableField

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“On February 21, 2021, I created and published a patch for Bloodborne, which allowed the game to work at 60 frames per second. Today I received a DMCA notification from Sony with a request for all the links that I made. “ Told the author on the social network X.

The patch allowed us to launch a Gothic product at a higher frequency of personnel, but it took a modified/developer console, which launches unofficial software. The project was available through Patreon, where it could be downloaded by players who financially supported McDonald.

The unexpected intervention of Sony four years after the release of modification caused speculation about a possible remaster or port of Bloodborne on modern equipmentThe field of many players wonders if this Sony decision indicates that something happens: “Do you think this is really good news? Four years later, they suddenly began to solve it … Maybe they work something? ” He wrote one of the fans.

The truth is that the speculations about the PS5 and the Bloodborne PC versions have appeared for years. But officially we do not know anything. So, nevertheless, it is true that Bloodborne on PS4 and PS5 only works at 30 frames per secondThe field but other fans do not want to wait for anything and for some time created an unofficial version for the PC through the emulator. The digital foundry looked at her tooth:

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Source :Indian TV

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