More on PS5 Pro – Old CPU, High RT Performance Probably Due to RDNA 4

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Friday brought us a lot of information about the PlayStation 5 Pro console, which has not yet been officially announced, but its existence has been de facto confirmed thanks to several leaks and information from trusted insiders. Now the most famous of them, leader Tom Henderson, who first revealed the existence of the device, has revealed more details.

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While Friday’s information focused almost exclusively on the graphics chip and its capabilities, there were other areas discussed in today’s report. So, Henderson mentions that the console will have memory at the speed 18,000 megatransfers per second, which is 4000 more than the base model. Thereby will increase throughput from 448 GB/s to 576 GB/s. The document says the Pro version’s memory should be “more efficient” (whatever that means), so the bandwidth increase could be even greater. Henderson doesn’t talk about capacity, but most likely it will remain the same, that is, 16 GB.

As for the processor, this is unpleasant, although expected news. The processor will be almost identical to that installed in the base model.. It remains eight-core based on Zen 2 architecture, the only difference is special. “CPU High Frequency Mode”which allows you to increase the frequency to 3.85 GHz, which 10% increase compared to the original PS5. However, in this mode, the processor consumes more power, and thus the energy reserve is taken away from the graphics chip, which loses approximately 1% of its performance. The audio chip, on the contrary, had to undergo some improvement.

Then we learned some very interesting information about the graphics chip. He should support it BVH8 Bypass ShadersThis means it supports 8-level trees instead of 4 like the RDNA 2 chip in the current PS5. According to a well-known hardware insider Kepler this must mean that PlayStation 5 Pro uses the ray tracing architecture from RDNA 4.. This is the upcoming GPU architecture that will power AMD’s new graphics cards, which will likely launch this fall. This will mean that the PS5 Pro will have some sort of hybrid GPU, as the base should be based on RDNA 3.

Finally, Henderson adds that, like last year’s Slim model, the Pro version will launch with removable drive and 1 TB storage, which Sony says is intended to make the console “competitive.” According to the latest information, the PS5 Pro is currently using SDK (software development kit) version 9.00, with version 10.00 expected this fall. During this period, the device must go to the market.

Source :Indian TV

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