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Fallout, Obsidian and Bethesda: Confessions and background from Chris Avellone

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Fallout, Obsidian and Bethesda: Confessions and background from Chris Avellone

Chris Avelloneauthor of many famous RPGs, including the series Fall out (formerly administered by Bethesda), certain aspects of that title and Obsidian and Bethesda in his last personal blog post.

Avellone specifically talked about his relationship with Bethesda’s Fallout and the current state of Obsidian, a team he left before being acquired by Microsoft, and the software house in question taking control of “its” franchise.

Among the most interesting confessions is the fact that Aellone isn’t angry at Bethesda for Fallout’s new management: “They kept him alive, if nothing else,” the original author explained, in contrast to the alleged “hate.” I would feel for the company that now controls the series.

Fallout 3 in one of the typical drawings

“They also added a much-needed layer of open world exploration compared to everything we’ve done. interaction‘, he reported.

Plus, “Bethesda’s marketing department had a lot more power than Interplay, and they’re making Fallout mainstream. There’s a reason you find the Fallout T-Shirts at Target, and it’s already a huge milestone.”

He also reported that he’s played Fallout 3 and has a generally good feel for the game, considering the positives far outweigh the negatives and offer a number of solutions to the design and gameplay issues that may arise. . for all evaluations We refer to the interesting article by the video game author on Avellone’s personal blog, which is also very specific about individual missions and game systems.

He was much less interested in Fallout 4, which he gave up after 3 hours of gameplay due to a “level design/encounter issue” and never resumed, but didn’t even try Fallout 76, obviously not. in the author’s chords.

Also, interestingly, there is mention of his former team, Obsidian, who seems to have a somewhat contradictory relationship, but who probably still has solid contacts. Talking about Fallout: New Vegas and the possibility of a sequel, Avellone reports that as far as he knows, there are about 20 developers left. original suit Most of the 70 games in total that created the game in Obsidian had left or were fired.

“But before this causes alarm,” Avellone said of a possible sequel to Fallout: New Vegas 2, “I think most of these remaining 20 characters are key characters in the development of New Vegas, and Obsidian is also important characters.” i have to say. Leonard Boyarsky and Tim Cain On board, though both engaged in The Outer Worlds 2, Fallout’s original creators Leonard and Tim,” explained the author.

Source: Multiplayer

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