Microsoft wants to work on game dialogues and characters using artificial intelligence

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Microsoft entered into a partnership with the company Internal AI with the aim of introducing artificial intelligence into video game development. Generative AI is designed to help developers prepare characters or write dialogue and quests. Many developers have criticized the publisher’s move, saying it will limit the creative process and could lead to job cuts.

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“We want to make it easier for developers to realize their vision, try new things, push the boundaries of modern gaming, and experiment to improve gameplay, connect with players, and more,” he writes. Haiyang ZhangXbox General Manager of In-Game Artificial Intelligence.

The partnership is expected to bring tools that will help developers both initially, when Zhang says they will provide space for new ideas, and later when creating dialogues, stories and tasks.

Microsoft’s plans were immediately criticized by game developers. He defended himself, for example. Clay Murphy, writer of the recently released game Alan Wak 2: “We really need a strike of game writers. My guess is that this “support” will also lead to fewer jobs for writers and artists. I don’t know why they think we’ll be excited about this after a year of mass layoffs.”

“Devastating. Microsoft is allowing studios to cut costs and fire more talented people. If anyone is wondering what the strikes were about in Hollywood, it’s something like this. Studios will try to replace as many people as possible with artificial intelligence if we let them.” , he wrote. Stephen Rhodesnarrative director for Iron Man, working at Motive.

Source :Indian TV

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