Recently, there has been growing support for Microsoft to change its policy. Company requires the game to be released on Xbox Series X and lower Xbox Series S.. However, according to some developers, the weaker and cheaper current generation console is an obstacle, it complicates development, and optimization sometimes turns into hell. For example, the creators said their word on this matter Baldur’s Gate 3, who had to delay the Xbox Series X/S version of their successful RPG due to issues. Split-screen co-op was a problem as they were unable to achieve the same quality in Series X and Series S.
Phil Spencer, head of Microsoft’s gaming division, can’t imagine releasing a game solely on the more powerful Xbox Series X.. Microsoft has previously promised that the games will be released on both consoles. Series S owners rely on him and will be unpleasantly surprised if he suddenly changes. Of course, there are limitations here, but they do not concern content, but, for example, ray tracing, which does not work for some games on a weaker console, including some games directly from Xbox Game Studios. Even Spencer admitted it.
“A Series S user spent about half as much and understands that he will not get the same as someone who bought a Series X,” Spencer said in an interview with British Eurogamer. “I want to ensure that games are released on both platforms. This is our job as a platform owner. We have committed ourselves to doing this together with our partners. I think we can do it with Larian. So it doesn’t bother me too much, but we learned something from it.”
Source :Indian TV
