Atlas Fallen will have dynamic resolution

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German studio Deck13 has already proven it can play the Soulslike genre with 2014’s release of Lords of the Fallen and the two-part series The Surge. with role play Fallen Atlas the developers want to move forward and give players a quality experience in a different environment, with the promise of exciting battles and a generally pleasing visual aspect.

In an interview with GamingBolt, creative director Jan Klose revealed that Atlas Fallen will have a quality and performance mode on the PlayStation 5 and Xbox Series X. In the first case, it will run in 4K resolution at 30 frames. In the second then in 1440p at 60 fps. It should run at stable 1080p at 60fps on an Xbox Series S console.

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In all cases, the creators dynamic resolution support ready, where the game automatically lowers the resolution to maintain frame rates in data-intensive situations. Probably during big fights with massive bosses.

Atlas Fallen will release on August 10 this year for PlayStation 5, Xbox Series X/S and PC. They have been confirmed before. Czech subtitles.

Source :Indian TV

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