Layoffs at PlayStation Visual Arts

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More details are emerging about Sony’s efforts to create live service games that could succeed in the long run. Now his own production studio has taken him PlayStation Visual Artswho has helped with animation and art direction on a number of PlayStation team projects in recent years.

As a result of an internal change to an untitled multiplayer AAA PlayStation Visual Arts game, several people had to be laid off. This is reported by John Borba, who until recently was the project coordinator. Borba does not mention a specific project, instead he writes about a big twist.

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It is likely that the layoffs are related to The Last of Us multiplayer.. Over the weekend, we reported that Bungie has questioned Naughty Dog The Last of Us multiplayer, raising concerns about long-term engagement with the game. Because of this, the work had to slow down significantly, the developers had to be transferred to other games inside the studio, and the project had to be re-evaluated.

In recent days and weeks, Sony had to cancel two games with a live service from third-party companies, namely an event from Game Variationswhere a $50 million investment should have been, and a sci-fi shooter from final blow games. Also worth mentioning is the closure of the internal creative studio. PixelOpus.

Herman Huls, head of PlayStation Studios, said during a presentation a few days ago that they have 12 live service games in development.

Source :Indian TV

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