On Unreal Engine 5 also works Lords of the Fallen, a reboot of the original Souls-style RPG from Polish CI Games. As part of State of Unreal at the GDC conference in San Francisco, the developers published a technical presentation that shows small and large details.
Developers from the Hexworks studio demonstrate the capabilities of Unreal Engine 5 in one of the first locations of the game. It’s called Skyrest Bridge. They also show the character’s customization, including clothing that changes dynamically based on size. You can see them everywhere high resolution textures. In this case, hair, belt, chains and other objects are physically modeled. Does he remind you of Hunter from Bloodborne?
Also pay attention to an important detail – paths between the worlds of the living (Axiom) and the dead (Umbral). It will be possible to move between these worlds without much effort. One side is clearly worse than the other.
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Didn’t disappear either. correct lighting in real time with various effects thanks to Lumen technology. As a result, the environment responds appropriately to moving light sources. You can enjoy everything this year on PC, PlayStation 5 and Xbox Series X/S.
“Lords of the Fallen is an all-new epic action-adventure RPG set in a massive interconnected world over five times the size of the original game.” says in a press release. The story takes place more than a thousand years after the events of the original game.
“After an era of the most brutal tyranny, the demon god Adyr is finally defeated. But the gods… don’t die forever. Now that the epochs have passed, the resurrection of Adyr is near. In this epic RPG with colossal boss fights, fast-paced and challenging fights, exciting encounters and a deep storyline, you will venture into the realm of the living and the dead as one of the legendary Dark Crusaders. Will your legend be about light… or about darkness?
Source :Indian TV