Halo Infinite is experiencing a massive player migration: according to the publishers, these are the reasons for being kicked out of the game.
Although the 343 Industries game debuted with more than 200,000 concurrent players, that number has since dropped to 10,000.
The players immediately applauded the return of the match. master chief In Halo Infinite, both in its announcement and in the final game. However, despite this great start to the campaign mode, the community was quick to point out some points. significant absences In experience such as delay in forge or co-op. It’s something 343 Industries has dragged on since the game’s release in December, which has already had a negative impact on player numbers.
This was noticed by Rock Paper Shotgun (via PC Gamer) before they made a report about its causes. exodus After all, we are talking about numbers starting with . 200,000 simultaneous players at the launch of the game and now they 10,000 concurrent users. These figures prompted the aforementioned medium to speak to publishers whose content is heavily focused on Halo games, and they didn’t hesitate to explain the reasons why players left the title.

Halo Reach had Invasion, Halo 4 had Spartan Ops, Halo 5 had Warzone… Infinite doesn’t have a signature modeKevinKoolx“Halo Reach had Invasion, Halo 4 had Spartan Ops, Halo 5 had Warzone… Truly endless there is no modality like signature“reflects content creator KevinKoolx. On the other hand, there are publishers who cannot ignore the game’s aforementioned shortcomings and think that Halo Infinite is released with fewer mods and maps than past games, so all it has to offer is a Slow dripping of things with Halo’s defaults at lunch.”
“We have nothing long”says KevinKoolx, joining publisher Arrash with another thought: “Unless we see larger features added, the seasons will only be small increments and they will disappear in a monthThis led Halo content creators like Hrebinka to start publishing Call of Duty or Elden Ring.
Meanwhile, 343 Industries continues to work on polishing all the edges of Halo Infinite, while also developing content requested by the community. The studio is fully aware that players are tired of waiting. asking for patience For news to be announced soon. We also learned that the director of the multiplayer mode had left the developer at the beginning of March. 10 years in industry.
Source: 3D Juegos