The Finnish studio Remedy has been working in recent years. Has had success under the name Control, recently completed an Alan Wake thriller remaster or two single-player campaigns for Crossfire X and Crossfire HD and is planning more than one project in the future. In particular, we are waiting for Alan Wake 2, Joint spin-off and brand new game from the world of control as well as a collaborative project with the working title Vanguard, which runs the Unreal Engine. But all this is clearly not enough, so there was a very unexpected announcement of what, probably, no one was hoping for – to return to the Max Payne series.
Source: Rockstar gamesThe voice and face of Max Payne come together to celebrate the series’ 20th anniversary.
Yesterday, shortly before midnight, it was announced that Remedy Studio has started developing a remake of the legendary games Max Payne and Max Payne 2: The Fall of Max Payne. from 2001 to 2003. The project is based on an agreement with Rockstar Games, which owns the rights to the Max Payne brand. Rockstar is the original publisher of both games, as well as the creator of the third and final installment in 2012. It was released the same year. original Max Payne for mobile phones and tablets with iOS and Android systems, again thanks to Rockstar and without collaboration with Remedy.
Until now, it seemed that the moloch responsible for the series, as Grand Theft Auto or red dead redemption regards the name of Max Payne as a closed deal, to which he no longer intends to return. However, according to a press release Rockstar was approached by Remedy with the idea to remake the first two parts of the Max Payne trilogy. and founder Sam Houser was thrilled about it. “We’re big fans of the work the Remedy team has done over the years and can’t wait to play with these new versions.” Houser added.
It is a fact There has never been any evil blood between Rockstar and Remedy.. Remedy creative director Sam Lake, who lent his face to Max in the first part, even participated in three free comics that came out simultaneously with Max Payne 3. Rather, it seems that there was not enough space in Remedy to return to snowy or rainy New York, accompanied by a bulletproof team. Appropriate conditions and opportunities are obviously ripe only now.
Remedy CEO Tero Virtala said of the new announcement: “Max Payne has always held a special place in the heart of everyone at Remedy, and we know that millions of fans around the world feel the same way. We’re thrilled to be working with our partners at Rockstar Games once again to provide players with an opportunity to re-experience the story, action, and atmosphere of the original Max Payne games.”
Remedy has an agreement with Rockstar that will take care of developing a remake of both games.which will be released as one brand new game the size of a typical AAA project from Remedy. The project will be released on PC, PlayStation 5 and Xbox Series X|S and will run on the proprietary Northlight engine.with which we had the honor to play in the campaign Control, Quantum Break or Crossfire X and on which Alan Wake 2 is also built.
In this case, Rockstar Games is in the position of publisher and distributor.which will also fund development. Once Remedy recovers development, marketing, or distribution costs, it will be entitled to a share of the sales revenue. At the same time, the project is in the process of developing the concept of the game.so it’s basically at the very beginning, so we’ll have to wait a few years for the result.
The fact that Rockstar is just a publisher and Remedy takes care of the development is great and encouraging news anyway. This is not an acknowledgment of Max Payne 3. While it didn’t achieve the same qualities as the first two episodes, it was still a great game. We mean more than that Rockstar, which left several key employees, managed to destroy the reputation of a respected studio in just a few months. and basically a game god who can’t step aside.
We’re used to Rockstar loving to treat PC gamers like an afterthought, but in recent months it’s shown an honest middleman to absolutely everyone. From trying to remaster GTA 3, Vice City And San Andreaswhich the Grove Street Games team worked on turned out to be unfinished semi-finished productwhich the title GTA: The Trilogy – The Definitive Edition by no means deserves. However, many players fail to name Rockstar because of this. the almost complete lack of support for Red Dead Online, or, conversely, attempts to continue squeezing out GTA Online at any cost. Let’s not forget about the release of GTA V and GTA Online on PS5 and Xbox Series X|S, which contains a large number of bugs and, conversely, a small amount of real news or improvements. First, it’s the cheapest way to sell us a 2013 game again.
So far, the last statement about complete disinterest in any qualities and respect for the players is the statement funny gta + subscription for GTA Online. So let’s be glad that he will take on the development of a remake of two classics with Max Payne in the title role. a studio that, unlike Rockstar, still knows how to make quality games. Rich, we have to be afraid of what will come out of the sixth part of Grand Theft Auto.
Source :Indian TV
