343 Industries is not abandoning the Slipspace engine

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There seems to be speculation about a studio change 343 industrieswhich belongs Microsoft and directed the series for many years Heyon Unreal Engine 5 refuted. Since September last year, he is definitely an employee Alex corllwho, according to his LinkedIn profile, was hired to work on a proprietary engine slip space.

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Information about the proposed replacement plan for yet new slip space too popular Unreal engine appeared shortly after the main author of the engine used left the studio David Berger. He followed the head of the studio Bonnie Ross and in December we wrote about the end of the multiplayer boss Tom French.

slip space but ultimately remains the core technology of 343 Industries. The aforementioned Alex Corll has been on the team for five months now as an expert in real-time stage lighting for story passages and cutscenes only in the proprietary engine. It is also unlikely that the development of the Halo Infinite expansion called Daddy in a studio A certain closeness.

Currently working in Halo Infinite so called Winter updatethe delayed second season arrives March 7.

Source : Zing

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