Splinter Cell Developer Wants to Make a Kill-Free Remake

- Advertisement -

Creative Director Chris Auty in a recent 20th Anniversary Video Splinter Cell shares interesting detailswhich he would like to see in the upcoming remake.

After information about the game’s revamp and script rewrite, fans are worried about how things will play out with secret agent Sam Fisher in the Splinter Cell remake. The good news is that at least Autoy has it all figured out in his head. He doesn’t want to come up with any nonsense. Instead, he wants complete the game without killing. In short, so that you don’t have to kill any enemy during the game.

- Advertisement -

At the moment he doesn’t know if it will be possible, but he wants to try it with the team. In the original 2002 Splinter Cell, at least three kills were required.to see the end credits.

Lead game designer Andy Schmoll spoke in a similar vein. He showed that they want to give the player a few more options to de-escalate some situations.

Stealth will still be the essence of the name, but Sam will have a new mechanic that will allow him to deal with some disturbing situations.. A huge set of tools and abilities, gadgets and tricks will allow him to respond to any situation. For example, he can climb up and hide, he can also plan his next steps and look into the room with a camera under the door to find out what awaits him outside the door.

Splinter Cell Remake it will not be the original game in a new jacket. Developers at Ubisoft Toronto want to bring Sam Fisher closer to modern gamers while retaining the spirit and themes of the original. They use it at work Snowdropon which The Division series is based.

Source :Indian TV

- Advertisement -

Subscribe

Related articles

LEAVE A REPLY

Please enter your comment!
Please enter your name here