Phil SpencerThe boss of Microsoft’s Xbox division commented on the matter. Postponing Starfield to 2023 In an interview with The Verge, in his view correct decisionbecause it will allow Bethesda developers to make the game as they imagined it, hence without potential interruptions or serious technical issues.
“There have been cases where we released games too early, but looking back, when you look at a title like Starfield where the team has invested too long and too much in a new IP, the decision to give the developers more. It’s time to build the game as they envision it, it’s the right thing to do. this,” Spencer said.
The Xbox boss added that the negative financial impact was clearly taken into account, adding, “Since Starfield and Redfall are our first big games with ZeniMax, I wanted to make sure the working teams felt they were getting all the support they could. Maybe other revenue streams (besides video games) and other ongoing projects. It can help to feel the benefits of being part of a larger organization that has
Spencer stated that Xbox prefers to give. great freedom From imposing strict deadlines to Xbox Studios teams regarding release times. According to him, it is an approach that provides better results.
“You want teams to feel like they have their own deadlines,” Spencer added. “Teams do better when they feel like they own their destiny in their game. So wait for a signal from the creative teams and the production teams.”
Starfield was originally supposed to come out just a few days ago, on November 11th. This summer, Bethesda announced that it’s delaying the release date of Redfall, as well as the space RPG, to 2023 to give its teams ample time to get the job done.
Source: Multiplayer
