Game Pass and independent developer program thrive

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Gone are the days when Microsoft was looking for it after the disastrous arrival of the Xbox One. American companies thrive on creating the most powerful current generation consoles, offering gamers an alternative in the form of cheaper next generation consoles, buying studios and large companies (Bethesda, Activision Blizzard) and operating successful and very popular Game Pass for players.

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Subscription will be discussed today. Analyst David Gibson came up with an interesting report. In his opinion, Microsoft is behind the launch of an action adventure Guardians of the Marvel Galaxy paid from 5 to 10 million dollars.

“That’s about $2 for a game that retails for $29.” he said that few publishers would be able to do so. In January of this year, Microsoft announced that it had a Game Pass. 25 million subscribers.

“For those who ask where these numbers come from, Square Enix has been an analyst for 15 years and I communicate with them regularly. The terms of the Xbox agreement are confidential, but this is my estimate based on discussions with Square Enix and others.” analyst added.

With this information, Gibson comes at a time when waiting for the official introduction of a competitive service from Sony. However, according to rumors, it will not offer big games on the day of release, at least those created by studios for the PlayStation.

Another great Game Pass game might be Resident Evil: Village. If so didn’t work about an error.

HUNDREDS OF MILLION DOLLARS FOR A GAME PASS

Microsoft itself admits that He paid hundreds of millions of dollars to Game Pass developers and publishers..

“Today, there are great games on Xbox (and other platforms!) that would never have been possible without the support of Game Pass members, and this is truly an incredible phenomenon. Giving millions of Game Pass members access to the best independent games ever made has been a transformation for gamers and Xbox developers alike.” CEO Chris Charla said.

Charla too bragged about the success of the ID@Xbox program. It has earned over $2.5 billion in licensing fees and total independent developer revenue.

According to him Microsoft understands that gamers love the art style and variety that independent developers bring.. “We must do everything in our power to help developers achieve maximum success in the Xbox ecosystem.” he said. But these results have surpassed even Xbox’s wildest dreams, showing that the total revenue generated by ID @ Xbox partners has almost doubled in the last three years.

See also: Xbox Series X/S console sold better than PS5 for the first time

“Nine years ago, we made a promise to indie developers that we would do the best we could for them because we knew Xbox players would love to support their work. In no way do we consider that promise fulfilled, as we see our work as Xbox’s ongoing commitment to independent developers. But thanks to ID@Xbox, the launch of ID@Azure, our work with Game Pass, and more to help developers bring their games to Xbox, and the community’s response to the amazing games coming to the platform, we feel like we’re moving in the right direction. direction.”

Despite the success of Game Pass and the massive investment, game sales remain an important factor for Microsoft.

Source :Indian TV

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