The expected PlayStation exclusive God of War Ragnarok is almost ready. There are no reviews, including ours, but this time there is also a technical analysis from Digital Foundry specialists. A detailed analysis of the PS5 version was provided by Jon Linneman.
Let’s start with a presentation that is very similar to the first part (more precisely, at GoW 2018). Here, too, you can expect a one-shot experience where the camera pans smoothly to individual characters and objects without the need for editing.
Graphically, the possible novelty is similar to the previous part, but here you can already find some rather important improvements. Linneman was the first to mention the improved facial expressions and overall facial animation, which of course you’ll notice the most in the cutscenes. Perhaps the biggest change is the lighting, where the developers do not use ray tracing, but they still managed to achieve a significantly better image. There are also more detailed textures, more realistic water, and more.
Of course, the most interesting are the graphics modes, and between the two main ones, the difference in the result is not as big as one might expect. The resolution is native 4K in quality mode and only dynamic 4K in performance mode, but even Linneman says that when played back, performance mode almost looks like classic 4K, although the actual pixel count is lower. You’ll find some differences in the details, but they’re really minimal, and unless you enable both modes at the same time, you’re unlikely to feel the change at all.
But if there’s a difference anywhere, it’s in performance. The quality mode only targets 30fps, while the second mode mentioned is aimed at 60fps. But I must say that both work perfectly stable, and Linneman did not experience any FPS drops or frame rate problems.
Along with both modes you also have the option to turn on HFR (120Hz) where in quality mode you get a solid 40fps and in performance mode you get 120fps but typically framerates are between 80 and 90fps . . However, it is highly recommended to use VRR for this mode, otherwise the image will not be very smooth. So if you don’t have an HDMI 2.1 capable device, you should probably stick with Classic Performance Mode, which Digital Foundry also recommends.
My first big video since recovery and it’s big! Take a look at what the PS5 version of the game has to offer – all modes tested plus many comparisons, including with the previous game. Enjoy! https://t.co/cGi8MLLioR
— John Linneman (@dark1x) November 3, 2022
Source :Indian TV
