Free currency in Overwatch 2 grows too slowly, according to players

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Thanks to the free mode, Overwatch 2 has been tried by over 25 million players in the last few days. Thus, despite a number of shortcomings, Blizzard can announce another success, which will certainly bring a lot of money in the coming months, because, according to Reddit user BlynxInx, the company has very cleverly configured the format for obtaining in-game currency. Rises too slowly due to elemental concept. With maximum effort, players can only earn 60 coins for the entire week, and this is only on the condition that they manage to complete all the weekly tasks offered. However, you will pay 2000 coins for the legendary skin, so you need to play 33 weeks to unlock one of them. In case you’re wondering if that’s a lot or a little, the entire year is made up of 52 weeks.

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This means that you will only unlock one skin per year of play, which shows that the best cosmetics can be obtained in the game, but the path to get them is a hell of a long way. User BlynxInx writes that if he really actively played the next 3 years, he would only get 4-5 pieces and therefore calls on the community to actively oppose the path that Blizzard has chosen. Most of the users joined in the criticism under his post, arguing that free-to-play in other projects is implemented much better than in Overwatch 2. Some even have a negative attitude towards the very form of the battle pass that the company came up with.

In the end, however, this situation shows that if you decide to play this play without taking out a credit card, you won’t unlock many things. And if you do it in good faith, you can count on $1 for 100 coins, which makes purchasing some items quite expensive, as shown in the Zenyatta cosmetics attached below.

What do you think of Blizzard’s chosen policy? Are you going for the skin?

Source :Indian TV

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