There are groundbreaking, emotional, heartwarming and intense games, and then there’s Trifox, a resourceful fox on a mission to retrieve the TV remote after the bad guys steal it. This game developed by Glowfish InteractiveIt won’t be the epic that will define this generation of hardware, but it guarantees real and unpretentious fun in its simplicity.
Trifox is an action adventure game with a top-down perspective, full of references to great classics from the past, and gameplay similar to twin stick shooter games. The levels are full of coins to collect to unlock new skills, and for the more dedicated there are some secrets to discover. At the end of each mission there is a very accessible boss that can be easily killed in about ten minutes.
What sets the game apart from the competition is an interesting skill selection and development system that allows you to tailor the fighting and exploration style to each player’s needs. in this Trifox review We will analyze all the reasons why those looking for a light and successful experience should give this strange action adventure a chance.
three foxes together
Trifox owes its name to skill management that works according to a very flexible malleability system. 3rd Class: warrior, magician and engineer. The first relies on hand-to-hand combat, the second on mid-range combat with magical abilities, and the third on traps, turrets, and machine guns. Each has a movement skill associated with it. Warriors have a throw similar to that of hack and slash, magicians can rely on a short-range teleport, while engineers have a small helicopter in their backpack that allows them to fly for a short time, a clear reference to Ratchet and Clank.
After the first level, players are teleported to a working hangar from this point. talent tree. With coins collected throughout the levels and awarded at the end of each mission, you can unlock individual abilities of each class, such as a spin attack for the warrior, a flamethrower turret for the engineer, or mystical self-aiming projectiles for the wizard. There are 9 unique skills for each class, for a total of 27, and they can all be mixed together. Want the helicopter, magic bullets and melee attack? It is done quickly thanks to the smart system command management by Trifox.
If the spirit of this game is an action adventure, its mechanics are like those of the gods. twin stick shooter where one analog moves the character and the other sets its purpose. That’s why we recommend using a controller, but when tested with mouse and keyboard the experience wasn’t too affected. The great thing about Trifox is that there are only two buttons with a fixed function: A to jump and B to use each class’s special move. In the equipment room, you can assign the skill you want to each trigger and each spine of your pad (or the keys that are most comfortable on the keyboard), creating a more impersonal control system.
Explore, fight, upgrade, repeat
The most effective class is definitely the most effective class to start understanding the behavior of the enemies, the range of effects of the skills, and the discoverability of each level. fighter. One of her first unlockable attacks is a powerful ground punch that stuns enemies within range, which is great when enemies begin to multiply. In the first few hours of the game you will have to break many crates, vases and other scenario items to unlock many skills. The skill required to do this faster is the mage’s primary fire, as it generates bullets that will go by itself to hit the target within a limited range. Finally, to keep the biggest foes at bay, the Engineer’s fire-breathing turrets will have your back in the most hectic moments, especially since you can deploy three at once.
Once you grasp the overhead perspective, the dual stick sniper mechanics, and the management of skills (very short) cooldowns, the cipher becomes: to try. When you buy an upgrade, the game doesn’t pay back, but you earn so many coins per level that if the newly unlocked skill proves ineffective for your fighting style, a single mission will be enough to unlock another. Each stage is repeatable (with improved stats like death count or total time) and has several hidden collectibles inside. They do not provide gaming advantages and seeking them out is a recommended activity for the most avid completers.
Citations and originality
From settings to narrative style, Trifox quotes and inspires great classics of the past Like Crash Bandicoot and Ratchet and Clank. For example, the first 4 levels of the game have a semi-Caribbean half preppy setting that Crash fans will be very familiar with. In terms of variety and originality, the enemies are not much: they always look different in the first 4 stages, but then they start to repeat themselves, in the later part of the game only the bosses offer unique mechanics. Platforming and environmental puzzles always find ways to surprise without getting complicated. From classic platforms that disappear after jumping on them, to electric circuits commanding automated towers, there’s more to explore to finish a chapter.
Trifox is the essence of the video game unpretentious, a little nostalgic, but too original to evoke emotions seen before. The only thing that bothers is the fact that there are some doors that close automatically, preventing backtracking in a single level (but you can always replay) and the fact that the overhead view is at times confusing in the management of jumps and explorations. But these flaws are easy to get used to and are insignificant in the face of the adventurous relief Trifox offers.
Our time to complete without hunting for the collection is approx. 6 hours We’ve raised enough money to unlock 25 out of 27 abilities. Trifox is available for Xbox One, Xbox Series X, Nintendo Switch, and PC via Steam and the Epic Games Store.
professional
- Extremely high level of customization of playstyle
- Excellent relationship between originality and citations
- Balance between combat and platforming/exploration
- Trackbacks are usually blocked
- The view from above is sometimes confusing
Source: Multiplayer
