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Yakuza: Dragon Engine “a bit old”, RGG Studio talks about Unreal Engine 5

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Yakuza: Dragon Engine “a bit old”, RGG Studio talks about Unreal Engine 5

this dragon engine is the graphics engine used since 2016 for the development of the series Yakuza / Dragonlike and played a central role in defining the appearance of games. However, RGG Studio now admits that the engine is getting a bit old and talks about its advantages and disadvantages. Switch to Unreal Engine 5.

RGG Studio explains that it’s making a series updates They’ve been small over the years on the Dragon Engine, but nothing big. “Probably the next thing should be a big update if we’re going to do something about it,” said executive producer Masayoshi Yokoyama.

But like a Dragon Ishin, unreal engine 4. Could the saga switch to the Epic Games graphics engine? Maybe towards Unreal Engine 5?

Two characters lying on mats from Yakuza Like a Dragon

Yokoyama stated that the team is investigating the issue and strengths and weaknesses Unreal Engine 5. For example, it claims that the Dragon Engine is great at creating cities at night, while the UE5 is better at creating natural and daytime environments.

He also claims that he is not too concerned with the use of graphics in modern games, as the technological leap is not the same as what occurred during the transition to PS3. this number of platforms available Where Yakuza / Like a Dragon will be released.

But Nintendo Switch shouldn’t be among them: Yokoyama explained why it’s highly unlikely that the team will bring the series to its Kyoto home console.

Source: Multiplayer

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