Recently, we had the opportunity to test the long-awaited Park Beyond construction strategy. As the name suggests, our mission is to build an unconventional and, above all, prosperous amusement park. So how do we think the Interim Beta of the game is doing? I confess that from the very beginning I had very mixed feelings. Great ideas from the developers look good on paper, but in practice they are rather harmful to us, the players.
YOU WILL BE LIMITED IN HISTORY
First of all, it’s here story. If you are, so to speak, weaned from simulators of similar coinage, such as Roller coaster tycoon or Planet Coasterso will you The park beyond completely new in this respect. Of course, both of the above games had a story mode, or if you prefer, a career mode.
However, it was mostly about completing some task within a given period of time, such as achieving a required profit or building a particular attraction. In a studio limbic but this time they decided to go about it differently. Although of course you can let your imagination run wild sandbox fashion, in a single story all your ideas will be limited.
You are not the owner of this park, but only an architect. Council will hire youwho wants her parks to be synonymous with the entertainment industry. Although the game adheres to the concept of all building strategies, so the better you do it, the more opportunities you will have. But even if you have enough toilets for customers and prefer to invest in soft drinks, one of the board members will step in and force you to build more toilets.
The view works similarly. decision making system. After some time has passed or the task has been completed, a cut-scene will appear, at the end of which you you need to choose one of several options and this is followed by a few more hours of gameplay. But often you just don’t want to choose one or the other because you have no idea what the consequences will be. But the game just doesn’t give you any other choice.
PARK BEYOND IS LITERALLY CRAZY
In addition to the story mode, you can have a lot of fun in the already mentioned sandbox. The park beyond in fact, he offers you, as a builder, literally a free hand. you can build roller coaster that shoots flames, an attraction where a huge kraken pulls your visitors underwater, or maybe a ferris wheel that has another ferris wheel that has… yes, that’s right, another ferris wheel! Not only the rides, but also the equipment of the park must be literally crazy. Like a toilet that is actually a catapult.
Bottom line, on us Park Beyond actually felt pretty good. The efforts of the developers to make the building strategy slightly different from the theme park environment should definitely be left to them. For experienced builders Roller coaster tycoon as well as Planet Coaster will become Park Beyond something completely new. However, you can’t help but feel that the story campaign is rather austere, and while at first glance it seems like it gives you the freedom to make decisions, it actually doesn’t.
The graphic side of the game, which I understandably don’t deserve to rate in beta, as it’s just not in its final form, looks nice nonetheless. Lots of colors, effects and animations are exactly what you would expect from a game like this..
The authors collected feedback from the players themselves at this year’s event. gamescom, but by next year, when the release is scheduled, everything mentioned may be completely different. So, do you play PC, prefix 5 or Xbox Series X and Syou can count on dozens of hours of fun. And if you visited this year’s edition gamescom you too and The park beyond tried it, be sure to share your impressions in the comments.
Source :Indian TV
