God of War: Ragnarok will be the “next stage” for writers, and this will be seen in the accessibility options.

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God of War: Ragnarok will be the “next stage” for writers, and this will be seen in the accessibility options.

Lead UX designer details some of the game’s most relevant accessibility features.

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we already see this play station Make a strong bet with a game that will stand out for God of War: Ragnarok, the brutality of both Kratos and Atreus, and innovations in accessibility. In this sense from Santa Monica approved your entry more than 60 options will tailor the adventure to each player’s needs, with customizable subtitles, contrast modes, audio assistance and much more.

Ragnarok tries to get to the next level. For us, that means involving more people.mila pavlinmila pavlinThe leader of the UX designer wanted to explore these features in a conversation with Game Informer, and here, in addition to repeating some of the developments discussed in the previous paragraph, he explains the purpose of Santa Monica: “This is an epic fantasy.” The pro begins, “This is about a father and a son. It’s about destiny and the Nine Realms. And the ability to enter into it regardless of your background and to experience all these rich details in the story and plot.? It turns me on every day.”

Source: Game InformerSource: Game Informer

During the talk, Pavlin talks about some things. extra share Like using the DualSense’s touch panel to activate Spartan Rage and other abilities, automatically retrieving items and displaying the onscreen controller to share the button combination used at certain times, among other things. Ultimately, Pavlin argues, “accessibility options are not just accessibility options,” because “it’s also help improve everyone’s experience. About Ragnarok go to next step. For us, that means getting more people involved, enabling people to do more customization, and making it a comfortable gaming experience for everyone.”

“I still believe we can do better. I think we can take that further,” the user experience designer continues. “But honestly, I think people will be excited to see all the players who can play. And if I could get this feature to the point where one more player could play – just one more – then that would be the best thing in the world; being able to see that player and seeing that with the community and everyone. understand how you allow it to connect.

God of War: Ragnarok scheduled for next release date November 9, so we can expect PlayStation to continue to raise fan expectations in the coming weeks. So far we’ve only been able to see a brief gameplay and a brief introduction to the kingdom of Svartalfheim, but we’re already excited after detailing the big innovations of the Santa Monica battle system.

Source: 3D Juegos

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