Glen Schofield boasted on Twitter that the developers work six to seven days a week to finish on time Callisto Protocol. They must be at work 12 to 15 hours a daythey have lunch and dinner there, but they say that they still like it and no one forces them.
“No one forces us to do this. We are exhausted, tired, but we are working.” stated Schofield, stating that they fix bugs, issues, optimize gameplay and audio. “We do it because we love it.”
The author of the first Dead Space and the head of the Striking Distance studio seemed to be celebrating crunch and actually boasted about the working conditions. Although crunches are common in the gaming world, more and more people have been speaking out against them lately and are trying to change the attitude towards them.
Against came out Jason Schreierwho can hardly imagine that employees would voluntarily spend so much time at work. Overtime is turned on by their boss, that is, the person in whose hands lies their salary, bonuses and promotions in the studio hierarchy. Many people agreed with Schreyer, and that made a big difference. Glen Schofield finally deleted the tweet and instead issued an apology. He writes in it that he cares about the people he works with.
“I previously tweeted how proud I am of the effort and hours the team put into the project. It was a mistake. I value passion and creativity over long hours. I apologize to the team for expressing my thoughts in this way.” Schofield scolded.
Anyone who knows me knows how passionate I am about the people I work with. I previously tweeted how proud I am of the effort and hours the team puts in. It was wrong. We value passion and creativity, not long hours. I apologize to the team for experiencing this.
— Glen A. Schofield (@GlenSchofield) September 3, 2022
Recently, many studios around the world are undergoing changes, and large companies they are not so reluctant to postpone big titles. The changes are reported by Rockstar Games, where during the passage of Grand Theft Auto 5 and Red Dead Redemption 2, employees experienced not only a long work day, but also wild parties. Naughty Dog managed to avoid hard work before release in The Last of Us Part 1, Insomniac Games in Marvel’s Spider-Man or Biomutant, and Bethesda doesn’t want any crunch, which is why the ambitious Starfield was delayed.
AFTER RESERVATION SUPPORT
Upon release, The Callisto Protocol players can look forward to rich year-round support, even though it’s a single-player game. However, the developers perceive it as a full-featured game and they intend to invest in additional content. Unfortunately, we haven’t heard from True Trophies CTO Mark James exactly what the content will be. Although hinted a little.
“We have built the game in such a way that we can expand it in the future. We have created a world where we can tell different stories. We can tell them through DLC or in the next release.” James added by saying that they like to think of the Callisto Protocol as a franchisewhich will continue.
Source: Studios of astonishing distanceTerrible mutations in the horror action The Callisto Protocol
From this we can conclude that it was possible to wait story extensions. James also hinted at new modes inspired by “other survival horrors”.
Meanwhile, she was ray tracing support confirmed. Although the project was created on Unreal Engine 4, the developers have modified the technology and some small elements from the more modern Unreal Engine 5 have been added to it. The authors focused on physically consistent lighting and shadows. As a result, their UE4 version supports more lights at a lower cost per light.
“Contrasts and occlusions are important to a horror game. Using our test, based on corridors up to 20 meters long, we found that we needed about eight ambient lights. Unfortunately, Unreal Engine 4 is limited to only four lights capable of generating shadows, so we first worked on modifying the engine to include more lights at the expense of performance.” — said the representative of the Studio Striking Distance.
Callisto Protocol will release on December 2 this year for PC, PS4, PS5, Xbox One and Xbox Series X/S. If you were looking for a game on Game Pass, then According to the creators, single-player games don’t fit into a subscription.
Source :Indian TV
