Homeworld 3: Have we tried the best game of Gamescom 2022?

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We do not invent anything: I tried Homeworld 3 and we couldn’t stop anymore. When we finished the demo, we realized that all but one last person from the Gearbox team was playing with their phone, waiting for us to finally finish our test.

Fascinating strategy

Homeworld 3: exciting music, iridescent graphics and quality gameplay.  We can't wait to play!

Homeworld 3: exciting music, iridescent graphics and quality gameplay. We can’t wait to play!

It’s taken a long time for us because it’s been a long time since we’ve had a hand at Homeworld and it takes time to regain trust. Also, the first promotional task required some commitment and the second naturally no less. You should try games like Homeworld 3 with concentration, not in the rush of dates, otherwise you won’t understand anything. At first we were afraid they would even send us out without seeing a new one. roof system, is one of the biggest news of this sequel, and that’s why we spent the first few minutes playing around with some trepidation. We don’t know exactly when or how, but something must have happened: At a certain point, we completely isolated ourselves from the environment, except for the “awakening” of the situation, with headphones in our heads and upper gear in our hands. described above.

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Homeworld 3, like its predecessors a fascinating strategic. The trick is always the same: the graphics and atmosphere, again dictated by the magnificent soundtrack, can kidnap the user, taking him to a canvas of stars painted entirely in real time, with a game that invents reflections and traces of chromatic tracks. space opera. This game is one of the very few and undoubtedly the most successful and famous games that fully adapts the fundamentals of the real-time strategy genre to three-dimensional maps, combining the rigor of the game with battles that are as beautiful as you can hold in your hands. your breath.

As a game, Homeworld 3 isn’t much different from the previous two, but its gameplay will be revealed through a game. completely new story and players. Many years in the future, we are further away from Mother Earth 2 and the galaxy is threatened by a new danger known as the Anomaly, a dark force that is expanding, engulfing bases and entire planets. We’ll need to forge alliances, dodge betrayals, and fight teeth-grinding, with a campaign that promised sparks from the very beginning. As expected, we had the opportunity to try out the first two missions of the game, which, although largely used as tutorials, allowed us to observe the many innovations proposed by this anticipated sequel.

On the cover!

Mother Earth 3: The battles are breathtaking, especially now that ships can also use the elements to take cover.

Mother Earth 3: The battles are breathtaking, especially now that ships can also use the elements to take cover.

this maps they are much larger than before, and this space has been filled with massive orbital structures with surprising detail, as well as offering greater strategic breathing space. In the second mission, the background also becomes a part of the game: the action takes place near a massive unused space station surrounded by debris that ships under our command can use as cover, making battles more dynamic. more than ever.. In addition, the facility itself features a giant channel that runs from side to side, providing a stealthy way for our fighters to attack and retreat in relative safety.

this new roof systemIntroduced in the second mission, it is the only way to try and disable two large enemy cruisers without losing dozens of ships. The mechanism is simple: simply click on a possible trench to see the ships you have ordered to expand attack maneuvers to take advantage of the chosen trench as you move away from the target. The idea is good in terms of gameplay and scenography, but should be used well to the end to make a mark, it should also work in multiplayer mode. It is too early to say whether it will be successful.

The second big news of Homeworld 3, ballistic system It will simulate the speed, power and destruction of each shot fired by ships. This feature makes the game much more transparent, further increasing the awesomeness of the skirmishes.

Roguelike mode?

Homeworld 3: The color palette will change according to the quests we will face

Homeworld 3: The color palette will change according to the quests we will face

By tradition, Homeworld 3 consists of a long and elaborate single-player campaign, the inevitable multiplayer episode, and for the first time ever a new cluster mode According to the developers, it will adapt the classic game of the series into a kind of rogue adventure to play with friends. From the description, this new mod looks very interesting, but we don’t know much more for now.

Technically the game is fine, they also say there is active ray tracing but we didn’t notice it; music is also not far behind and once again entrusted to the veteran of the series, Paul Ruskay. But Homeworld 3: Blackbird Interactive itself is the first Homeworld and Dawn of War and Company, founded in 2007 by former Relic Entertainment. There are several veterans, including Rob Cunningham, who has followed the crushing art direction of other masterpieces like of Heroes. We’re in good hands, right?

DOCUMENTS

  • New roof system looks promising
  • Exceptional audiovisual
  • The second map was exciting!
DOUBTS
  • Will artificial intelligence benefit from the new trench system?
  • Will the level design live up to its promises?

Source: Multiplayer

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