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Assassin’s Creed directed by Basim is essential for more than one reason

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Assassin’s Creed directed by Basim is essential for more than one reason

I know it’s been a while since the last Assassin’s Creed game came out (and I know a lot of you have mixed feelings about Eivor and his story), but I think we can all agree that Basim Ibn Ishaq is a formidable character. In fact, he’s arguably one of the best supporting characters in the Assassin’s Creed series to date. Although we all love Ceolbert, he is definitely the best character in Assassin’s Creed Valhalla. However, his muffled voice and gorgeous beard aren’t the only reasons I think he deserves to be the sole focus of the next Assassin’s Creed game. There are a few other main reasons why I think Ubisoft should make Basim the next Assassin’s Creed hero.

Before we go any further, let me point out that there will be spoilers below for the Assassin’s Creed Valhalla storyline. If you’re still having trouble in Jorvik or putting your shoulders behind the wheel with Stowe in Lunden, you can skip the following paragraphs. That said, you can read here why an Aztec Assassin’s Creed game makes perfect sense (and trust me, it really does).

Anyway, let’s get back on topic, shall we? Basim should definitely be the main character in Ubisoft’s next Assassin’s Creed game – if not the main character in the next trilogy of games – and here’s why.

First, Ubisoft can and should use Basim to clean up Assassin’s Creed Valhalla’s messy ending. The developer needs to undo some of the damage it has done to the Assassin’s Creed universe, from a narrative standpoint. Hermes must alleviate the chaos he has created by effectively stealing Trismegistus’ Wand and resurrecting himself after being imprisoned in a coma for over 1000 years on Yggdrasil. How? I said it would be a spoiler.

I realize Assassin’s Creed Valhalla isn’t the first game in the series to pair a modern character like Layla Hassan or Desmond Miles with a contemporary character like Ezio Auditore or Basim, but Valhalla is the first iteration of that cross-generational conversation. where one character actually tries to kill another – and it’s close for the first time they’re not related. Also, considering that Basim was able to enter the Animus at that time and experience Eivor’s memories as if he were his ancestor, all this nonsense raises more questions than it does. should.

I know you mentioned that Basim will have some sort of bleed effect, but it still feels like that undermines the precedent that characters like Desmond and Layla are special because they have a bigger lineage with those interesting characters that come into contact with various characters. Pieces of Eden spanning the story. If Basim can jump into someone else’s Animus and experience them all, why do Assassins or Abstergos care who they cast?

It doesn’t really make sense, and the ease with which Basim Eivor’s memories migrate to Assassin’s Creed Valhalla suggests that all you need to access ancestral memories is DNA from an ancestry. It’s a problem Ubisoft needs to address in the next Assassin’s Creed game, and there may be a better way to fix this twist than with the character the developer used to create it. As an integral narrative tool for the historical stories and adventures that make Assassin’s Creed stand out, we don’t think the Animus will disappear from this gaming franchise anytime soon. Therefore, all of these technology question marks need to be answered.

But that’s not the only reason Ubisoft is continuing to explore Basim’s story with the next Assassin’s Creed game – oh no. As a character, he has a unique duality and darkness that we’ve never seen before in an Assassin’s Creed main character. With this, Ubisoft can craft a compelling story that delves into the moral gray areas that these games seem to avoid. Even in a game about Vikings, notorious raiders who find their way to places like the British Isles and Estonia, Ubisoft unequivocally casts Eivor, the Raven Clan, and the other Vikings they encounter as the morally righteous saviors of England. already a few rotten apples.

Like a sort of saving grace, Assassin’s Creed Valhalla offers players some of the series’ fiercest battles to date. But that doesn’t hide the fact that Ubisosft has heavily encased the Vikings in this game – which is why we need Basim centered and unfiltered in the next entry in this series.

Despite his role as one of the few Hidden Ones you’ll encounter in Assassin’s Creed Valhalla, later known as the Assassins, Basim is far from the morally correct hero you’d expect from a number of members of game painting. In an almost angelic light, this group fights a good fight against corruption and evil. Sure, I know all Assassin’s Creed heroes are complex people, but Basim is one of the most morally ambiguous established Assassins we’ve ever encountered on the show. He always has his own interests at heart, which becomes clear when you compare him to other characters like Hytham – Assassin’s Creed Valhalla’s other secret person – or Yusuf Tazim from Assassin’s Creed Revelations. Hell, Edward Kenway is clearly a morally good character and a real pirate.

Combine that with Loki’s erratic nature and the recklessness this half-Asgardian Jotun brings to the table, and you have a character who perceives quick tongue, short fuse, and centuries of trauma as evil. At the end of Assassin’s Creed Valhalla, we have to believe that Basim is the true villain of the story – poisoning Sigurd’s mind in hopes of finding one of Havi’s direct descendants for revenge. But like the other versions of Loki, the editing is unevenly neutral; it serves no greater purpose, and even though his interests sometimes align with Eivor’s, he doesn’t do anything because it’s the right thing to do – it really isn’t.

This selfishness makes him very different from other Stealth or Assassins we’ve encountered before – not to mention newcomers like Ezio and Arno. I think that’s something that makes it the perfect tool for Ubisoft to continue the story. We need an Assassin’s Creed game that explores the nuances between the modern version of this group and the Templars they encounter. Frankly, it’s a confusing mess, with Basim perfectly capable of exploring the concepts that pervade the series – notions that Assassins are inherently good and Templars are inherently evil – while simultaneously taking them down.

First of all, if that’s not enough to convince you that we need Basim to direct the next Assassin’s Creed game, Ubisoft can put him where they want and include him anyway.

Why am I saying this? Well, as we mentioned earlier, Basim is able to infiltrate Eivor’s memories seamlessly, with a bit of a modern-day bleeding effect. With that logic, Basim should be able to infiltrate anyone’s memory, as long as he leaves a trace of his DNA in an Animus somewhere.

Of course, we don’t know exactly how this technology works or if the ISU genetics they share have anything to do with it, but this is an Assassin’s Creed game. As we’ve established, that doesn’t really make sense at the best of times. So it doesn’t matter whether we take a trip to Constantinople, feudal Japan, or anywhere else in human history. Ubisoft can – and should – get Basim to work at the helm.

Assassin’s Creed Valhalla is one of the best PS5 RPG games out there and of course one of the best Xbox RPG games. But using Basim to dig deeper into this universe and the gray area that permeates the gap between Assassins and Templars could make the next one even better.

Source : The Load Out

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