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Yakuza Creator Wants His Next Game To Be Violent And Stupid ‘Like The Tarantino Movie’

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Yakuza Creator Wants His Next Game To Be Violent And Stupid ‘Like The Tarantino Movie’

Toshihiro Nagoshi, founder of Nagoshi Studio, assures that it won’t take long to announce his project.

Yakuza: Like a Dragon

Toshihiro Nagoshi has made a name for himself in the video game industry thanks to his work on the franchise. YakuzaHe is the creator. After leaving SEGA and setting up his own developer, Nagoshi StudioBeyond being a non-mobile-centric experience, the creative began working to shape an as-yet-unknown game.

It will definitely have violence as a game elementToshihiro NagoshiAnd with all the mystery surrounding his project, Nagoshi decided to share some new brushstrokes: “Of course, I can’t say much about our game yet, but I can give a general idea: absolutely. will have violence as a game elementbut I don’t want it to turn into a thriller or even horror,” he says in a conversation with creative German media outlet 4Players (via VGC).

I want a human touch, some stupidity and some seriousnessToshihiro Nagoshi“My game is more a Quentin Tarantino movie – so you can have humor. Something just scary or gory and cruel just doesn’t suit my taste – I want a human touch, some stupidity and some seriousnessthat’s how I feel right now,” says Nagoshi.

Although the pro gamer can’t talk much about his game yet, he assures us that we’ll learn more about him soon: “Again, not to be precise. But here’s the thing: if I have an idea and I want to make it happen – then it’s coming from me soon”, stated in the speech is doing. “I’m not the type to hold onto something like this for long. So you probably won’t have to wait any longer… Or rather: I think I’ll make this public much sooner than other developers will

Why did you leave SEGA?

In addition to talking about his game, Nagoshi also gave more information about his decision to leave the SEGA offices: “I’ve reached the senior management level of SEGA especially in the last few years,” the creative begins. “And I said to the current owner, ‘Guys, I don’t want to be CEO of SEGA here. I am a gamer and creator of video gamesI want to advance my career in that direction.”

“I finally got to the point where I see better prospects for it if I start my own company and don’t stick with SEGA. At the same time, SEGA can now develop someone as the CEO of the future,” Nagoshi continues. “I think the interests of both parties, SEGA and mine are better served. At the same time, it leads to a friendly relationship with SEGA even after I leave.”

As for the Yakuza saga, it should be noted that the last chapter was a real success among gamers. We’re talking about Yakuza: Like a Dragon, a game that dares to break the mold of the Nagoshi franchise, and as we mentioned in our analysis a risky gamble with rewards.

Source: 3D Juegos

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