The Quake 4 update is out for the start of this year’s QuakeCon, bringing the classic Threewave CTF Capture the Flag mode to a modern take on the old-school first-person shooter. Originally released in 1996, Threewave CTF became an instant hit and helped popularize the gameplay that would eventually make it into every major multiplayer shooter for decades to come.
Threewave CTF uses the standard capture the flag rules: your task is to invade the enemy base, take their flag and bring it back to your base, preventing the enemy from doing the same. Threewave CTF has added several distinctive Quake elements in the form of booster runes that provide damage resistance, speed boost, or other buffs to the wearer.
The mod also introduced a new traversal tool for Quake in the form of a hook. By replacing the ax with a melee weapon, the grappling hook could be used to move around the map by attaching to walls and quickly jerking the player in that direction. You can also use it on other players and it will damage them, but it’s worth remembering that it leaves you completely open to returning fire from the grappled player.
It’s not hard to imagine that the meat hook found in Doom Eternal evolved from the Threewave CTF grappling hook.
The CTF version of Threewave included in Quake Update 4 for Quake Remaster features nine original maps, each with improved lighting and fog effects to make them look better than ever. The update also fixes several bugs, such as demon hands sliding on the ground when killed and the ability to auto-target debug variables in multiplayer.
The update is free for the new version of Quake on Steam.
Source : PC Gamesn
