Developers claim GameStop’s NFT marketplace sells unlicensed games

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Developers claim GameStop’s NFT marketplace sells unlicensed games

“Products” have already been withdrawn, once again dust has formed in the industry about these assets.

Developers claim GameStop's NFT marketplace sells unlicensed games

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Perhaps without the huge success its supporters expected, the world of NFT continues to move forward through the video game industry, hand in hand with the big brands. This is the case with GameStop, one of the main business entities in the industry, which will use it for NFT trading, according to some complaints posted by Ars Technica. Independent publications without the permission of their creators.

As we can read on the dedicated portal, Nathan Ello, who created the NiFTy Arcade collection with indie games such as Worm Nom Nom, Galactic Wars and Rogue Fleethave not obtained the approval of their authors for at least two of them, they are excluded from any agreement for related profits.

If anyone wanted to pay back the money they made from my business, it would be in the form of a crappy cryptocurrency.Kyrgyzstan MajewskiThis collection provides: “Interactive NFTs” fully linked to HTML5 games playable from an owner’s crypto wallet. To do this, he sought open source proposals approved for commercial use, but the investigation was not entirely successful, as it turns out. Faced with this refusal, the organizer offered the original developers the money raised and eliminated the collection, but those involved disagreed.

“My work was sold for profit without my consent,” said Breakout Hero developer Kyrstian Majewski. “Anyway, even if someone wanted to pay back the money they earned from my business, it would be in the form of a crappy cryptocurrency.”

Although they are no longer GameStop trading, they reflect an obvious problem at GameSpot: these “items” can now be sold in other markets.

The news once again questions those who claim that this app is useful for content creators. There have been many companies in the video game industry trying to break in one way or another, highlighting Ubisoft’s efforts and Square Enix’s first big misstep.

Source: 3D Juegos

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