Xbox Cloud Gaming increases hourly usage by 1800% and prepares for massive growth
Microsoft will double servers to accommodate all the public their new service bets can provide.

We’re not telling you anything new: Xbox Cloud Gaming is one of the cornerstones of Phil Spencer and Microsoft’s plan to bring video games to the largest number of users. The news is its dizzying growth, according to data provided by the Redmond tech giant. 1,800% usage per hour last yearno matter how much it starts it’s an amazing percentage.
Xbox Cloud Gaming launched at the end of 2019, but Microsoft’s commitment to cloud gaming has changed in the last 12 months. Xbox Series X only | Not only does it land on the S and Xbox One, but it’s also independent of PC and Xbox Game Pass, allowing you to enjoy Fortnite on your mobile device without paying any subscription, for example, an advance on everything to come.
In addition, Microsoft has taken further steps to stream the Xbox Cloud Gaming experience to new devices, starting with Samsung TVs and with a constant rumor that an alternative to Chromecast, Google’s HDMI stick, is being developed. Also, as you remember in Windows Informer, the arrival of devices, Steam Deckor developments like Logitech G and the Tencent group provide insight beyond a bright future for Microsoft technology.
Before all this, a total of 10 million Xbox Cloud Gaming users were reported in April, which is not updated in this latest report.
All this means that Microsoft is doing the rest next year to double the capacity of the Xbox Cloud Gaming server and then working on the process of listening to users to include some of their suggestions.
Source: 3D Juegos